Searched refs:GR_GL_FRAMEBUFFER (Results 1 – 4 of 4) sorted by relevance
/external/skia/src/gpu/gl/ |
D | GrGLGpu.cpp | 909 GL_CALL(BindFramebuffer(GR_GL_FRAMEBUFFER, idDesc->fRTFBOID)); in createRenderTargetObjects() 910 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER, in createRenderTargetObjects() 916 GL_CALL_RET(status, CheckFramebufferStatus(GR_GL_FRAMEBUFFER)); in createRenderTargetObjects() 924 GL_CALL(BindFramebuffer(GR_GL_FRAMEBUFFER, idDesc->fTexFBOID)); in createRenderTargetObjects() 927 GL_CALL(FramebufferTexture2DMultisample(GR_GL_FRAMEBUFFER, in createRenderTargetObjects() 932 GL_CALL(FramebufferTexture2D(GR_GL_FRAMEBUFFER, in createRenderTargetObjects() 939 GL_CALL_RET(status, CheckFramebufferStatus(GR_GL_FRAMEBUFFER)); in createRenderTargetObjects() 1195 GL_CALL(BindFramebuffer(GR_GL_FRAMEBUFFER, fStencilClearFBOID)); in createStencilAttachmentForRenderTarget() 1198 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER, in createStencilAttachmentForRenderTarget() 1202 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER, in createStencilAttachmentForRenderTarget() [all …]
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D | GrGLDefines.h | 750 #define GR_GL_FRAMEBUFFER 0x8D40 macro
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D | GrGLNoOpInterface.cpp | 445 GrAlwaysAssert(GR_GL_FRAMEBUFFER == target); in noOpGLCheckFramebufferStatus()
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/external/skia/src/gpu/gl/debug/ |
D | GrGLCreateDebugInterface.cpp | 205 GrAlwaysAssert(GR_GL_FRAMEBUFFER == target || in debugGLBindFramebuffer() 385 GrAlwaysAssert(GR_GL_FRAMEBUFFER == target); in debugGLFramebufferRenderbuffer() 425 GrAlwaysAssert(GR_GL_FRAMEBUFFER == target); in debugGLFramebufferTexture2D()
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