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Searched refs:GR_GL_FRAMEBUFFER (Results 1 – 4 of 4) sorted by relevance

/external/skia/src/gpu/gl/
DGrGLGpu.cpp909 GL_CALL(BindFramebuffer(GR_GL_FRAMEBUFFER, idDesc->fRTFBOID)); in createRenderTargetObjects()
910 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER, in createRenderTargetObjects()
916 GL_CALL_RET(status, CheckFramebufferStatus(GR_GL_FRAMEBUFFER)); in createRenderTargetObjects()
924 GL_CALL(BindFramebuffer(GR_GL_FRAMEBUFFER, idDesc->fTexFBOID)); in createRenderTargetObjects()
927 GL_CALL(FramebufferTexture2DMultisample(GR_GL_FRAMEBUFFER, in createRenderTargetObjects()
932 GL_CALL(FramebufferTexture2D(GR_GL_FRAMEBUFFER, in createRenderTargetObjects()
939 GL_CALL_RET(status, CheckFramebufferStatus(GR_GL_FRAMEBUFFER)); in createRenderTargetObjects()
1195 GL_CALL(BindFramebuffer(GR_GL_FRAMEBUFFER, fStencilClearFBOID)); in createStencilAttachmentForRenderTarget()
1198 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER, in createStencilAttachmentForRenderTarget()
1202 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER, in createStencilAttachmentForRenderTarget()
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DGrGLDefines.h750 #define GR_GL_FRAMEBUFFER 0x8D40 macro
DGrGLNoOpInterface.cpp445 GrAlwaysAssert(GR_GL_FRAMEBUFFER == target); in noOpGLCheckFramebufferStatus()
/external/skia/src/gpu/gl/debug/
DGrGLCreateDebugInterface.cpp205 GrAlwaysAssert(GR_GL_FRAMEBUFFER == target || in debugGLBindFramebuffer()
385 GrAlwaysAssert(GR_GL_FRAMEBUFFER == target); in debugGLFramebufferRenderbuffer()
425 GrAlwaysAssert(GR_GL_FRAMEBUFFER == target); in debugGLFramebufferTexture2D()