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Searched refs:GR_GL_RED (Results 1 – 5 of 5) sorted by relevance

/external/skia/src/gpu/gl/builders/
DGrGLShaderBuilder.cpp135 static const GrGLenum gRedSmear[] = { GR_GL_RED, GR_GL_RED, GR_GL_RED, GR_GL_RED }; in GetTexParamSwizzle()
143 static const GrGLenum gStraight[] = { GR_GL_RED, GR_GL_GREEN, GR_GL_BLUE, GR_GL_ALPHA }; in GetTexParamSwizzle()
/external/skia/third_party/ktx/
Dktx.cpp455 hdr.fGLFormat = GR_GL_RED; in WriteBitmapToKTX()
457 hdr.fGLBaseInternalFormat = GR_GL_RED; in WriteBitmapToKTX()
/external/skia/src/gpu/gl/
DGrGLDefines.h393 #define GR_GL_RED 0x1903 macro
DGrGLGpu.cpp2424 *internalFormat = GR_GL_RED; in configToGLFormats()
2425 *externalFormat = GR_GL_RED; in configToGLFormats()
2429 *internalFormat = GR_GL_RED; in configToGLFormats()
2478 *internalFormat = GR_GL_RED; in configToGLFormats()
2480 *externalFormat = GR_GL_RED; in configToGLFormats()
/external/skia/src/gpu/gl/debug/
DGrGLCreateDebugInterface.cpp153 case GR_GL_RED: in debugGLReadPixels()