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Searched refs:GR_GL_TEXTURE0 (Results 1 – 4 of 4) sorted by relevance

/external/skia/src/gpu/gl/
DGrGLDefines.h510 #define GR_GL_TEXTURE0 0x84C0 macro
DGrGLGpu.cpp2505 GL_CALL(ActiveTexture(GR_GL_TEXTURE0 + unit)); in setTextureUnit()
2514 GL_CALL(ActiveTexture(GR_GL_TEXTURE0 + lastUnitIdx)); in setScratchTextureUnit()
/external/skia/site/dev/contrib/
Dstyle.md167 #define GR_GL_TEXTURE0 0xdeadbeef
/external/skia/src/gpu/gl/debug/
DGrGLCreateDebugInterface.cpp29 texture -= GR_GL_TEXTURE0; in debugGLActiveTexture()