Searched refs:GR_GL_TEXTURE_SWIZZLE_B (Results 1 – 2 of 2) sorted by relevance
554 #define GR_GL_TEXTURE_SWIZZLE_B 0x8E44 macro
2275 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D, GR_GL_TEXTURE_SWIZZLE_B, swizzle[2])); in bindTexture()