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Searched refs:GrGLfloat (Results 1 – 25 of 30) sorted by relevance

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/external/skia/src/gpu/gl/
DGrGLProgramDataManager.h77 void set1f(UniformHandle, GrGLfloat v0) const;
78 void set1fv(UniformHandle, int arrayCount, const GrGLfloat v[]) const;
79 void set2f(UniformHandle, GrGLfloat, GrGLfloat) const;
80 void set2fv(UniformHandle, int arrayCount, const GrGLfloat v[]) const;
81 void set3f(UniformHandle, GrGLfloat, GrGLfloat, GrGLfloat) const;
82 void set3fv(UniformHandle, int arrayCount, const GrGLfloat v[]) const;
83 void set4f(UniformHandle, GrGLfloat, GrGLfloat, GrGLfloat, GrGLfloat) const;
84 void set4fv(UniformHandle, int arrayCount, const GrGLfloat v[]) const;
87 void setMatrix3f(UniformHandle, const GrGLfloat matrix[]) const;
88 void setMatrix4f(UniformHandle, const GrGLfloat matrix[]) const;
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DGrGLNoOpInterface.h111 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLMatrixLoadf(GrGLenum, const GrGLfloat*);
115 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLLineWidth(GrGLfloat width);
192 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLUniform1f(GrGLint location, GrGLfloat v0);
198 const GrGLfloat* v);
205 GrGLfloat v0,
206 GrGLfloat v1);
212 const GrGLfloat* v);
219 GrGLfloat v0,
220 GrGLfloat v1,
221 GrGLfloat v2);
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DGrGLProgramDataManager.cpp61 void GrGLProgramDataManager::set1f(UniformHandle u, GrGLfloat v0) const { in set1f()
76 const GrGLfloat v[]) const { in set1fv()
93 void GrGLProgramDataManager::set2f(UniformHandle u, GrGLfloat v0, GrGLfloat v1) const { in set2f()
108 const GrGLfloat v[]) const { in set2fv()
122 void GrGLProgramDataManager::set3f(UniformHandle u, GrGLfloat v0, GrGLfloat v1, GrGLfloat v2) const… in set3f()
137 const GrGLfloat v[]) const { in set3fv()
152 GrGLfloat v0, in set4f()
153 GrGLfloat v1, in set4f()
154 GrGLfloat v2, in set4f()
155 GrGLfloat v3) const { in set4f()
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DGrGLNoOpInterface.cpp174 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLLineWidth(GrGLfloat width) { in noOpGLLineWidth()
180 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLMatrixLoadf(GrGLenum, const GrGLfloat*) { in noOpGLMatrixLoadf() argument
276 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLUniform1f(GrGLint location, GrGLfloat v0) { in noOpGLUniform1f()
284 const GrGLfloat* v) { in noOpGLUniform1fv()
292 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLUniform2f(GrGLint location, GrGLfloat v0, GrGLfloat v1) { in noOpGLUniform2f()
300 const GrGLfloat* v) { in noOpGLUniform2fv()
309 GrGLfloat v0, in noOpGLUniform3f()
310 GrGLfloat v1, in noOpGLUniform3f()
311 GrGLfloat v2) { in noOpGLUniform3f()
322 const GrGLfloat* v) { in noOpGLUniform3fv()
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DGrGLPathRendering.h94 GrGLenum transformType, const GrGLfloat *transformValues);
99 GrGLenum transformType, const GrGLfloat *transformValues);
117 template<int Size> void getRTAdjustedGLMatrix(GrGLfloat* destMatrix) { in getRTAdjustedGLMatrix()
141 GrGLfloat fCoefficients[3 * 3];
DGrGLPath.cpp83 GrGLfloat coords[]) { in points_to_coords()
101 SkSTArray<16, GrGLfloat, true> pathCoords(minCoordCnt); in InitPathObject()
107 SK_COMPILE_ASSERT(sizeof(SkPoint) == sizeof(GrGLfloat) * 2, sk_point_not_two_floats); in InitPathObject()
127 GrGLfloat coords[6]; in InitPathObject()
DGrGLXferProcessor.cpp64 pdm.set2f(fDstCopyTopLeftUni, static_cast<GrGLfloat>(xp.dstCopyTextureOffset().fX), in setData()
65 static_cast<GrGLfloat>(xp.dstCopyTextureOffset().fY)); in setData()
DGrGLPathRendering.cpp237 GrGLfloat coefficients[3 * 3]; in setProgramPathFragmentInputTransform()
275 GrGLfloat glMatrix[4 * 4]; in setProjectionMatrix()
367 GrGLenum transformType, const GrGLfloat *transformValues) { in stencilThenCoverFillPathInstanced()
382 GrGLenum transformType, const GrGLfloat *transformValues) { in stencilThenCoverStrokePathInstanced()
DGrGLUtil.cpp257 template<> void GrGLGetMatrix<3>(GrGLfloat* dest, const SkMatrix& src) { in GrGLGetMatrix()
274 template<> void GrGLGetMatrix<4>(GrGLfloat* dest, const SkMatrix& src) { in GrGLGetMatrix()
DGrGLPrimitiveProcessor.cpp71 GrGLfloat viewMatrix[3 * 3]; in setUniformViewMatrix()
DGrGLProgram.h79 void getRTAdjustmentVec(GrGLfloat* destVec) { in getRTAdjustmentVec()
DGrGLUtil.h126 template<int MatrixSize> void GrGLGetMatrix(GrGLfloat* dest, const SkMatrix& src);
DGrGLPathProcessor.cpp55 GrGLfloat c[4]; in setData()
DGrGLProgram.cpp168 GrGLfloat rtAdjustmentVec[4]; in onSetRenderTargetState()
/external/skia/include/gpu/gl/
DGrGLFunctions.h46 typedef float GrGLfloat; typedef
157 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLLineWidthProc)(GrGLfloat width);
193 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLUniform1fProc)(GrGLint location, GrGLfloat v0);
195 …d (GR_GL_FUNCTION_TYPE* GrGLUniform1fvProc)(GrGLint location, GrGLsizei count, const GrGLfloat* v);
197 …ef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLUniform2fProc)(GrGLint location, GrGLfloat v0, GrGLfloat v1);
199 …d (GR_GL_FUNCTION_TYPE* GrGLUniform2fvProc)(GrGLint location, GrGLsizei count, const GrGLfloat* v);
201 …GR_GL_FUNCTION_TYPE* GrGLUniform3fProc)(GrGLint location, GrGLfloat v0, GrGLfloat v1, GrGLfloat v2…
203 …d (GR_GL_FUNCTION_TYPE* GrGLUniform3fvProc)(GrGLint location, GrGLsizei count, const GrGLfloat* v);
205 …UNCTION_TYPE* GrGLUniform4fProc)(GrGLint location, GrGLfloat v0, GrGLfloat v1, GrGLfloat v2, GrGLf…
207 …d (GR_GL_FUNCTION_TYPE* GrGLUniform4fvProc)(GrGLint location, GrGLsizei count, const GrGLfloat* v);
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/external/skia/src/gpu/effects/
DGrYUVtoRGBEffect.cpp55 static const GrGLfloat kJPEGConversionMatrix[16];
56 static const GrGLfloat kRec601ConversionMatrix[16];
154 const GrGLfloat YUVtoRGBEffect::GLProcessor::kJPEGConversionMatrix[16] = {
159 const GrGLfloat YUVtoRGBEffect::GLProcessor::kRec601ConversionMatrix[16] = {
DGrConstColorProcessor.cpp47 static const GrGLfloat scale = 1.f / 255.f; in setData()
48 GrGLfloat floatColor[4] = { in setData()
DGrTextureDomain.cpp144 GrGLfloat values[4] = { in setData()
158 if (0 != memcmp(values, fPrevDomain, 4 * sizeof(GrGLfloat))) { in setData()
160 memcpy(fPrevDomain, values, 4 * sizeof(GrGLfloat)); in setData()
DGrTextureDomain.h143 GrGLfloat fPrevDomain[4];
DGrBezierEffect.cpp42 GrGLfloat c[4]; in setData()
271 GrGLfloat c[4]; in setData()
486 GrGLfloat c[4]; in setData()
DGrDistanceFieldGeoProc.cpp159 GrGLfloat c[4]; in setData()
390 GrGLfloat c[4]; in setData()
659 GrGLfloat c[4]; in setData()
DGrBitmapTextGeoProc.cpp84 GrGLfloat c[4]; in setData()
/external/skia/src/effects/
DSkColorMatrixFilter.cpp465 GrGLfloat mt[] = { in setData()
472 GrGLfloat vec[] = { in setData()
DSkColorFilters.cpp206 GrGLfloat c[4]; in setData()
/external/skia/src/gpu/
DGrDefaultGeoProcFactory.cpp138 GrGLfloat c[4]; in setData()

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