/external/skia/src/gpu/gl/ |
D | GrGLProgramDataManager.h | 77 void set1f(UniformHandle, GrGLfloat v0) const; 78 void set1fv(UniformHandle, int arrayCount, const GrGLfloat v[]) const; 79 void set2f(UniformHandle, GrGLfloat, GrGLfloat) const; 80 void set2fv(UniformHandle, int arrayCount, const GrGLfloat v[]) const; 81 void set3f(UniformHandle, GrGLfloat, GrGLfloat, GrGLfloat) const; 82 void set3fv(UniformHandle, int arrayCount, const GrGLfloat v[]) const; 83 void set4f(UniformHandle, GrGLfloat, GrGLfloat, GrGLfloat, GrGLfloat) const; 84 void set4fv(UniformHandle, int arrayCount, const GrGLfloat v[]) const; 87 void setMatrix3f(UniformHandle, const GrGLfloat matrix[]) const; 88 void setMatrix4f(UniformHandle, const GrGLfloat matrix[]) const; [all …]
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D | GrGLNoOpInterface.h | 111 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLMatrixLoadf(GrGLenum, const GrGLfloat*); 115 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLLineWidth(GrGLfloat width); 192 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLUniform1f(GrGLint location, GrGLfloat v0); 198 const GrGLfloat* v); 205 GrGLfloat v0, 206 GrGLfloat v1); 212 const GrGLfloat* v); 219 GrGLfloat v0, 220 GrGLfloat v1, 221 GrGLfloat v2); [all …]
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D | GrGLProgramDataManager.cpp | 61 void GrGLProgramDataManager::set1f(UniformHandle u, GrGLfloat v0) const { in set1f() 76 const GrGLfloat v[]) const { in set1fv() 93 void GrGLProgramDataManager::set2f(UniformHandle u, GrGLfloat v0, GrGLfloat v1) const { in set2f() 108 const GrGLfloat v[]) const { in set2fv() 122 void GrGLProgramDataManager::set3f(UniformHandle u, GrGLfloat v0, GrGLfloat v1, GrGLfloat v2) const… in set3f() 137 const GrGLfloat v[]) const { in set3fv() 152 GrGLfloat v0, in set4f() 153 GrGLfloat v1, in set4f() 154 GrGLfloat v2, in set4f() 155 GrGLfloat v3) const { in set4f() [all …]
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D | GrGLNoOpInterface.cpp | 174 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLLineWidth(GrGLfloat width) { in noOpGLLineWidth() 180 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLMatrixLoadf(GrGLenum, const GrGLfloat*) { in noOpGLMatrixLoadf() argument 276 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLUniform1f(GrGLint location, GrGLfloat v0) { in noOpGLUniform1f() 284 const GrGLfloat* v) { in noOpGLUniform1fv() 292 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLUniform2f(GrGLint location, GrGLfloat v0, GrGLfloat v1) { in noOpGLUniform2f() 300 const GrGLfloat* v) { in noOpGLUniform2fv() 309 GrGLfloat v0, in noOpGLUniform3f() 310 GrGLfloat v1, in noOpGLUniform3f() 311 GrGLfloat v2) { in noOpGLUniform3f() 322 const GrGLfloat* v) { in noOpGLUniform3fv() [all …]
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D | GrGLPathRendering.h | 94 GrGLenum transformType, const GrGLfloat *transformValues); 99 GrGLenum transformType, const GrGLfloat *transformValues); 117 template<int Size> void getRTAdjustedGLMatrix(GrGLfloat* destMatrix) { in getRTAdjustedGLMatrix() 141 GrGLfloat fCoefficients[3 * 3];
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D | GrGLPath.cpp | 83 GrGLfloat coords[]) { in points_to_coords() 101 SkSTArray<16, GrGLfloat, true> pathCoords(minCoordCnt); in InitPathObject() 107 SK_COMPILE_ASSERT(sizeof(SkPoint) == sizeof(GrGLfloat) * 2, sk_point_not_two_floats); in InitPathObject() 127 GrGLfloat coords[6]; in InitPathObject()
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D | GrGLXferProcessor.cpp | 64 pdm.set2f(fDstCopyTopLeftUni, static_cast<GrGLfloat>(xp.dstCopyTextureOffset().fX), in setData() 65 static_cast<GrGLfloat>(xp.dstCopyTextureOffset().fY)); in setData()
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D | GrGLPathRendering.cpp | 237 GrGLfloat coefficients[3 * 3]; in setProgramPathFragmentInputTransform() 275 GrGLfloat glMatrix[4 * 4]; in setProjectionMatrix() 367 GrGLenum transformType, const GrGLfloat *transformValues) { in stencilThenCoverFillPathInstanced() 382 GrGLenum transformType, const GrGLfloat *transformValues) { in stencilThenCoverStrokePathInstanced()
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D | GrGLUtil.cpp | 257 template<> void GrGLGetMatrix<3>(GrGLfloat* dest, const SkMatrix& src) { in GrGLGetMatrix() 274 template<> void GrGLGetMatrix<4>(GrGLfloat* dest, const SkMatrix& src) { in GrGLGetMatrix()
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D | GrGLPrimitiveProcessor.cpp | 71 GrGLfloat viewMatrix[3 * 3]; in setUniformViewMatrix()
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D | GrGLProgram.h | 79 void getRTAdjustmentVec(GrGLfloat* destVec) { in getRTAdjustmentVec()
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D | GrGLUtil.h | 126 template<int MatrixSize> void GrGLGetMatrix(GrGLfloat* dest, const SkMatrix& src);
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D | GrGLPathProcessor.cpp | 55 GrGLfloat c[4]; in setData()
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D | GrGLProgram.cpp | 168 GrGLfloat rtAdjustmentVec[4]; in onSetRenderTargetState()
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/external/skia/include/gpu/gl/ |
D | GrGLFunctions.h | 46 typedef float GrGLfloat; typedef 157 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLLineWidthProc)(GrGLfloat width); 193 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLUniform1fProc)(GrGLint location, GrGLfloat v0); 195 …d (GR_GL_FUNCTION_TYPE* GrGLUniform1fvProc)(GrGLint location, GrGLsizei count, const GrGLfloat* v); 197 …ef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLUniform2fProc)(GrGLint location, GrGLfloat v0, GrGLfloat v1); 199 …d (GR_GL_FUNCTION_TYPE* GrGLUniform2fvProc)(GrGLint location, GrGLsizei count, const GrGLfloat* v); 201 …GR_GL_FUNCTION_TYPE* GrGLUniform3fProc)(GrGLint location, GrGLfloat v0, GrGLfloat v1, GrGLfloat v2… 203 …d (GR_GL_FUNCTION_TYPE* GrGLUniform3fvProc)(GrGLint location, GrGLsizei count, const GrGLfloat* v); 205 …UNCTION_TYPE* GrGLUniform4fProc)(GrGLint location, GrGLfloat v0, GrGLfloat v1, GrGLfloat v2, GrGLf… 207 …d (GR_GL_FUNCTION_TYPE* GrGLUniform4fvProc)(GrGLint location, GrGLsizei count, const GrGLfloat* v); [all …]
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/external/skia/src/gpu/effects/ |
D | GrYUVtoRGBEffect.cpp | 55 static const GrGLfloat kJPEGConversionMatrix[16]; 56 static const GrGLfloat kRec601ConversionMatrix[16]; 154 const GrGLfloat YUVtoRGBEffect::GLProcessor::kJPEGConversionMatrix[16] = { 159 const GrGLfloat YUVtoRGBEffect::GLProcessor::kRec601ConversionMatrix[16] = {
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D | GrConstColorProcessor.cpp | 47 static const GrGLfloat scale = 1.f / 255.f; in setData() 48 GrGLfloat floatColor[4] = { in setData()
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D | GrTextureDomain.cpp | 144 GrGLfloat values[4] = { in setData() 158 if (0 != memcmp(values, fPrevDomain, 4 * sizeof(GrGLfloat))) { in setData() 160 memcpy(fPrevDomain, values, 4 * sizeof(GrGLfloat)); in setData()
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D | GrTextureDomain.h | 143 GrGLfloat fPrevDomain[4];
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D | GrBezierEffect.cpp | 42 GrGLfloat c[4]; in setData() 271 GrGLfloat c[4]; in setData() 486 GrGLfloat c[4]; in setData()
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D | GrDistanceFieldGeoProc.cpp | 159 GrGLfloat c[4]; in setData() 390 GrGLfloat c[4]; in setData() 659 GrGLfloat c[4]; in setData()
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D | GrBitmapTextGeoProc.cpp | 84 GrGLfloat c[4]; in setData()
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/external/skia/src/effects/ |
D | SkColorMatrixFilter.cpp | 465 GrGLfloat mt[] = { in setData() 472 GrGLfloat vec[] = { in setData()
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D | SkColorFilters.cpp | 206 GrGLfloat c[4]; in setData()
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/external/skia/src/gpu/ |
D | GrDefaultGeoProcFactory.cpp | 138 GrGLfloat c[4]; in setData()
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