Searched refs:GrSLType (Results 1 – 13 of 13) sorted by relevance
/external/skia/include/gpu/ |
D | GrShaderVar.h | 47 GrShaderVar(const SkString& name, GrSLType type, int arrayCount = kNonArray, 58 GrShaderVar(const char* name, GrSLType type, int arrayCount = kNonArray, 69 GrShaderVar(const char* name, GrSLType type, TypeModifier typeModifier, 88 void set(GrSLType type, 102 void set(GrSLType type, 164 GrSLType getType() const { return fType; } in getType() 168 void setType(GrSLType type) { fType = type; } in setType() 184 GrSLType fType;
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D | GrTypesPriv.h | 19 enum GrSLType { enum 64 static inline int GrSLTypeVectorCount(GrSLType type) { in GrSLTypeVectorCount() 65 SkASSERT(type >= 0 && type < static_cast<GrSLType>(kGrSLTypeCount)); in GrSLTypeVectorCount() 82 static inline GrSLType GrSLFloatVectorType(int count) { in GrSLFloatVectorType() 84 return (GrSLType)(count); in GrSLFloatVectorType() 93 static inline bool GrSLTypeIsFloatType(GrSLType type) { in GrSLTypeIsFloatType() 94 SkASSERT(type >= 0 && type < static_cast<GrSLType>(kGrSLTypeCount)); in GrSLTypeIsFloatType() 174 static inline GrSLType GrVertexAttribTypeToSLType(GrVertexAttribType type) { in GrVertexAttribTypeToSLType()
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/external/skia/src/gpu/gl/ |
D | GrGLShaderVar.h | 39 GrGLShaderVar(const char* name, GrSLType type, int arrayCount = kNonArray, 49 GrGLShaderVar(const char* name, GrSLType type, TypeModifier typeModifier, 83 void set(GrSLType type, 99 void set(GrSLType type, 115 void set(GrSLType type, 132 void set(GrSLType type, 171 GrSLType effectiveType = this->getType(); in appendDecl()
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D | GrGLPathProcessor.h | 48 GrSLType fType;
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D | GrGLProgramDataManager.h | 104 GrSLType fType;
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D | GrGLPrimitiveProcessor.h | 119 GrSLType fType;
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D | GrGLGeometryProcessor.cpp | 34 GrSLType varyingType; in emitTransforms()
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D | GrGLPathProcessor.cpp | 70 GrSLType varyingType = in emitTransforms()
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D | GrGLSL.h | 62 static inline const char* GrGLSLTypeString(GrSLType t) { in GrGLSLTypeString()
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/external/skia/src/gpu/gl/builders/ |
D | GrGLProgramBuilder.h | 50 GrSLType type, 59 GrSLType type, 92 GrSLType type() const { return fType; } in type() 101 GrGLVarying(GrSLType type, Varying varying) in GrGLVarying() 108 GrSLType fType; 121 GrGLVertToFrag(GrSLType type) in GrGLVertToFrag() 126 GrGLVertToGeo(GrSLType type) in GrGLVertToGeo() 131 GrGLGeoToFrag(GrSLType type) in GrGLGeoToFrag() 233 GrSLType type,
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D | GrGLShaderBuilder.cpp | 15 inline const char* sample_function_name(GrSLType type, GrGLSLGeneration glslGen) { in sample_function_name() 29 GrSLType varyingType = kVec2f_GrSLType) { in append_texture_lookup() 81 void GrGLShaderBuilder::emitFunction(GrSLType returnType, in emitFunction() 106 GrSLType varyingType) const { in appendTextureLookup() 118 GrSLType varyingType) { in appendTextureLookup() 125 GrSLType varyingType) { in appendTextureLookupAndModulate()
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D | GrGLShaderBuilder.h | 50 GrSLType coordType = kVec2f_GrSLType) const; 55 GrSLType coordType = kVec2f_GrSLType); 65 GrSLType coordType = kVec2f_GrSLType); 96 void emitFunction(GrSLType returnType,
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D | GrGLProgramBuilder.cpp | 121 GrSLType type = GrVertexAttribTypeToSLType(input->fType); in addPassThroughAttribute() 145 GrSLType type, in addUniformArray()
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