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Searched refs:I915_NEW_VS_CONSTANTS (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/gallium/drivers/i915/
Di915_context.c62 i915->dirty &= ~I915_NEW_VS_CONSTANTS; in i915_draw_vbo()
Di915_context.h321 #define I915_NEW_VS_CONSTANTS 0x1000 macro
Di915_debug.c957 {I915_NEW_VS_CONSTANTS, "vs_const"}, in i915_dump_dirty()
Di915_state.c716 i915->dirty |= shader == PIPE_SHADER_VERTEX ? I915_NEW_VS_CONSTANTS : I915_NEW_FS_CONSTANTS; in i915_set_constant_buffer()