Searched refs:MaskV (Results 1 – 6 of 6) sorted by relevance
/external/llvm/lib/Transforms/InstCombine/ |
D | InstCombineShifts.cpp | 390 APInt MaskV(APInt::getLowBitsSet(SrcSize, DstSize)); in FoldShiftByConstant() local 397 MaskV <<= COp1->getZExtValue(); in FoldShiftByConstant() 400 MaskV = MaskV.lshr(COp1->getZExtValue()); in FoldShiftByConstant() 405 ConstantInt::get(I.getContext(), MaskV), in FoldShiftByConstant()
|
D | InstCombineCompares.cpp | 3660 APInt MaskV = in visitICmpInst() local 3662 MaskV <<= ShAmt; in visitICmpInst() 3667 Value *Mask = Builder->CreateAnd(A, Builder->getInt(MaskV)); in visitICmpInst()
|
/external/clang/lib/CodeGen/ |
D | CGExpr.cpp | 1155 llvm::Value *MaskV = llvm::ConstantVector::get(Mask); in EmitLoadOfScalar() local 1158 MaskV, "extractVec"); in EmitLoadOfScalar() 1267 llvm::Value *MaskV = llvm::ConstantVector::get(Mask); in EmitStoreOfScalar() local 1270 MaskV, "extractVec"); in EmitStoreOfScalar() 1413 llvm::Value *MaskV = llvm::ConstantVector::get(Mask); in EmitLoadOfExtVectorElementLValue() local 1415 MaskV); in EmitLoadOfExtVectorElementLValue() 1653 llvm::Value *MaskV = llvm::ConstantVector::get(Mask); in EmitStoreThroughExtVectorComponentLValue() local 1656 MaskV); in EmitStoreThroughExtVectorComponentLValue() 1685 llvm::Value *MaskV = llvm::ConstantVector::get(Mask); in EmitStoreThroughExtVectorComponentLValue() local 1686 Vec = Builder.CreateShuffleVector(Vec, ExtSrcVal, MaskV); in EmitStoreThroughExtVectorComponentLValue()
|
/external/llvm/lib/Analysis/ |
D | ValueTracking.cpp | 205 APInt MaskV = APInt::getHighBitsSet(BitWidth, NLZ+1); in computeKnownBitsAddSub() local 211 if ((KnownZero2 & MaskV) == MaskV) { in computeKnownBitsAddSub()
|
/external/llvm/lib/CodeGen/SelectionDAG/ |
D | SelectionDAG.cpp | 2282 APInt MaskV = APInt::getHighBitsSet(BitWidth, NLZ+1); in computeKnownBits() local 2288 if ((KnownZero2 & MaskV) == MaskV) { in computeKnownBits()
|
/external/llvm/lib/Target/X86/ |
D | X86ISelLowering.cpp | 6492 SDValue MaskV = Mask[l + i] < NumElts ? V1 : V2; in lowerVectorShuffleAsByteRotate() local 6502 TargetV = MaskV; in lowerVectorShuffleAsByteRotate() 6503 else if (TargetV != MaskV) in lowerVectorShuffleAsByteRotate()
|