Searched refs:MaxCombinedUniformBlocks (Results 1 – 4 of 4) sorted by relevance
2369 if (total_uniform_blocks > ctx->Const.MaxCombinedUniformBlocks) { in check_resources()2372 ctx->Const.MaxCombinedUniformBlocks); in check_resources()
596 ctx->Const.MaxCombinedUniformBlocks = 36; in _mesa_init_constants()
2849 GLuint MaxCombinedUniformBlocks; member
1353 { GL_MAX_COMBINED_UNIFORM_BLOCKS, CONTEXT_INT(Const.MaxCombinedUniformBlocks),