/external/mesa3d/src/mesa/drivers/dri/i915/ |
D | i830_context.c | 87 intel->ctx.Const.MaxTextureUnits = I830_TEX_UNITS; in i830CreateContext() 98 ctx->Const.MaxTextureUnits = I830_TEX_UNITS; in i830CreateContext()
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D | i915_context.c | 213 ctx->Const.MaxTextureUnits = I915_TEX_UNITS; in i915CreateContext() 228 ctx->Const.MaxTextureUnits = I915_TEX_UNITS; in i915CreateContext()
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D | i830_texblend.c | 448 for (unit = 0; unit < ctx->Const.MaxTextureUnits; unit++) in i830EmitTextureBlend() 452 for (unit = 0; unit < ctx->Const.MaxTextureUnits; unit++) in i830EmitTextureBlend()
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/external/mesa3d/src/mesa/drivers/dri/r200/ |
D | r200_context.c | 306 ctx->Const.MaxTextureUnits = driQueryOptioni (&rmesa->radeon.optionCache, in r200CreateContext() 308 ctx->Const.MaxTextureImageUnits = ctx->Const.MaxTextureUnits; in r200CreateContext() 309 ctx->Const.MaxTextureCoordUnits = ctx->Const.MaxTextureUnits; in r200CreateContext() 311 ctx->Const.MaxCombinedTextureImageUnits = ctx->Const.MaxTextureUnits; in r200CreateContext() 430 ctx->Extensions.ATI_fragment_shader = (ctx->Const.MaxTextureUnits == 6); in r200CreateContext()
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D | r200_tex.c | 425 for ( i = 0 ; i < rmesa->radeon.glCtx->Const.MaxTextureUnits ; i++ ) { in r200DeleteTexture()
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D | r200_cmdbuf.c | 59 mtu = rmesa->radeon.glCtx->Const.MaxTextureUnits; in r200SetUpAtomList()
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/external/mesa3d/src/mesa/drivers/dri/radeon/ |
D | radeon_context.c | 269 ctx->Const.MaxTextureUnits = driQueryOptioni (&rmesa->radeon.optionCache, in r100CreateContext() 271 ctx->Const.MaxTextureImageUnits = ctx->Const.MaxTextureUnits; in r100CreateContext() 272 ctx->Const.MaxTextureCoordUnits = ctx->Const.MaxTextureUnits; in r100CreateContext() 273 ctx->Const.MaxCombinedTextureImageUnits = ctx->Const.MaxTextureUnits; in r100CreateContext()
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D | radeon_tcl.c | 305 for (i = 0; i < ctx->Const.MaxTextureUnits; ++i) in radeonEnsureEmitSize() 387 for (i = 0 ; i < ctx->Const.MaxTextureUnits; i++) { in radeon_run_tcl_render()
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D | radeon_maos_arrays.c | 251 for (unit = 0; unit < ctx->Const.MaxTextureUnits; unit++) { in radeonEmitArrays()
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D | radeon_maos_verts.c | 345 for (unit = 0; unit < ctx->Const.MaxTextureUnits; unit++) { in radeonEmitArrays()
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D | radeon_tex.c | 367 for ( i = 0 ; i < rmesa->radeon.glCtx->Const.MaxTextureUnits ; i++ ) { in radeonDeleteTexture()
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D | radeon_ioctl.c | 67 int i, mtu = rmesa->radeon.glCtx->Const.MaxTextureUnits; in radeonSetUpAtomList()
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/external/mesa3d/src/glsl/ |
D | standalone_scaffolding.cpp | 89 ctx->Const.MaxTextureUnits = 2; in initialize_context_to_defaults()
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D | glsl_parser_extras.h | 120 unsigned MaxTextureUnits; member
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D | glsl_parser_extras.cpp | 76 this->Const.MaxTextureUnits = ctx->Const.MaxTextureUnits; in _mesa_glsl_parse_state()
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D | builtin_variables.cpp | 552 state->Const.MaxTextureUnits); in generate_110_uniforms() 617 state->Const.MaxTextureUnits)); in generate_110_uniforms()
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/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
D | nouveau_span.c | 70 for (i = 0; i < ctx->Const.MaxTextureUnits; i++) in span_map_unmap()
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D | nv04_context.c | 163 ctx->Const.MaxTextureUnits = NV04_TEXTURE_UNITS; in nv04_context_create()
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/external/mesa3d/src/mesa/program/ |
D | program_parser.h | 173 unsigned MaxTextureUnits; member
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/external/mesa3d/src/mesa/state_tracker/ |
D | st_cb_drawtex.c | 129 for (i = 0; i < ctx->Const.MaxTextureUnits; i++) { in st_DrawTex() 198 for (i = 0; i < ctx->Const.MaxTextureUnits; i++) { in st_DrawTex()
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/external/mesa3d/src/mesa/swrast/ |
D | s_texcombine.c | 191 ASSERT(srcUnit < ctx->Const.MaxTextureUnits); in texture_combine() 281 ASSERT(srcUnit < ctx->Const.MaxTextureUnits); in texture_combine() 645 for (unit = 0; unit < ctx->Const.MaxTextureUnits; unit++) { in _swrast_texture_span() 712 for (unit = 0; unit < ctx->Const.MaxTextureUnits; unit++) { in _swrast_texture_span() 777 for (unit = 0; unit < ctx->Const.MaxTextureUnits; unit++) { in _swrast_texture_span()
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/external/mesa3d/src/mesa/main/ |
D | atifragshader.c | 464 ((dst - GL_REG_0_ATI) >= ctx->Const.MaxTextureUnits)) { in _mesa_PassTexCoordATI() 470 ((coord - GL_TEXTURE0_ARB) >= ctx->Const.MaxTextureUnits))) { in _mesa_PassTexCoordATI() 536 ((dst - GL_REG_0_ATI) >= ctx->Const.MaxTextureUnits)) { in _mesa_SampleMapATI() 542 ((interp - GL_TEXTURE0_ARB) >= ctx->Const.MaxTextureUnits))) { in _mesa_SampleMapATI()
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D | context.c | 570 ctx->Const.MaxTextureUnits = MIN2(ctx->Const.MaxTextureCoordUnits, in _mesa_init_constants() 711 assert(ctx->Const.MaxTextureUnits > 0); in check_context_limits() 712 assert(ctx->Const.MaxTextureUnits <= MAX_TEXTURE_IMAGE_UNITS); in check_context_limits() 713 assert(ctx->Const.MaxTextureUnits <= MAX_TEXTURE_COORD_UNITS); in check_context_limits() 714 assert(ctx->Const.MaxTextureUnits == MIN2(ctx->Const.MaxTextureImageUnits, in check_context_limits()
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D | attrib.c | 319 for (i = 0; i < ctx->Const.MaxTextureUnits; i++) { in _mesa_PushAttrib() 437 for (u = 0; u < ctx->Const.MaxTextureUnits; u++) { in _mesa_PushAttrib() 445 for (u = 0; u < ctx->Const.MaxTextureUnits; u++) { in _mesa_PushAttrib() 631 for (i = 0; i < ctx->Const.MaxTextureUnits; i++) { in pop_enable_group() 680 for (u = 0; u < ctx->Const.MaxTextureUnits; u++) { in pop_texture_group() 1157 for (u = 0; u < ctx->Const.MaxTextureUnits; u++) { in _mesa_PopAttrib() 1635 for (u = 0; u < ctx->Const.MaxTextureUnits; u++) { in _mesa_free_attrib_data()
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
D | brw_context.c | 167 ctx->Const.MaxTextureUnits = MIN2(ctx->Const.MaxTextureCoordUnits, in brwCreateContext()
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