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Searched refs:RenderBuffer (Results 1 – 9 of 9) sorted by relevance

/external/jmonkeyengine/engine/src/core/com/jme3/texture/
DFrameBuffer.java80 private ArrayList<RenderBuffer> colorBufs = new ArrayList<RenderBuffer>();
81 private RenderBuffer depthBuf = null;
89 public class RenderBuffer { class in FrameBuffer
136 public RenderBuffer createDestructableClone(){ in createDestructableClone()
140 RenderBuffer destructClone = new RenderBuffer(); in createDestructableClone()
209 depthBuf = new RenderBuffer(); in setDepthBuffer()
227 RenderBuffer colorBuf = new RenderBuffer(); in setColorBuffer()
341 RenderBuffer colorBuf = new RenderBuffer(); in addColorTexture()
361 depthBuf = new RenderBuffer(); in setDepthTexture()
378 public RenderBuffer getColorBuffer(int index){ in getColorBuffer()
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/external/jmonkeyengine/engine/src/core/com/jme3/renderer/
DCaps.java37 import com.jme3.texture.FrameBuffer.RenderBuffer;
288 RenderBuffer colorBuf = fb.getColorBuffer(); in supports()
289 RenderBuffer depthBuf = fb.getDepthBuffer(); in supports()
/external/mesa3d/src/egl/main/
Deglsurface.c171 surf->RenderBuffer = val; in _eglParseSurfaceAttribList()
326 surf->RenderBuffer = renderBuffer; in _eglInitSurface()
389 *value = surface->RenderBuffer; in _eglQuerySurface()
Deglsurface.h60 EGLenum RenderBuffer; member
Deglcontext.c408 rb = surf->RenderBuffer; in _eglQueryContextRenderBuffer()
/external/jmonkeyengine/engine/src/lwjgl/com/jme3/renderer/lwjgl/
DLwjglRenderer.java52 import com.jme3.texture.FrameBuffer.RenderBuffer;
1251 private void printRealRenderBufferInfo(FrameBuffer fb, RenderBuffer rb, String name){ in printRealRenderBufferInfo()
1345 private void updateRenderBuffer(FrameBuffer fb, RenderBuffer rb) { in updateRenderBuffer()
1394 public void updateRenderTexture(FrameBuffer fb, RenderBuffer rb) { in updateRenderTexture()
1413 public void updateFrameBufferAttachment(FrameBuffer fb, RenderBuffer rb) { in updateFrameBufferAttachment()
1450 FrameBuffer.RenderBuffer depthBuf = fb.getDepthBuffer(); in updateFrameBuffer()
1456 FrameBuffer.RenderBuffer colorBuf = fb.getColorBuffer(i); in updateFrameBuffer()
1499 RenderBuffer rb = lastFb.getColorBuffer(i); in setFrameBuffer()
1583 RenderBuffer rb = fb.getColorBuffer(fb.getTargetIndex()); in setFrameBuffer()
1609 RenderBuffer rb = fb.getColorBuffer(); in readFrameBuffer()
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/external/jmonkeyengine/engine/src/android/com/jme3/renderer/android/
DOGLESShaderRenderer.java54 import com.jme3.texture.FrameBuffer.RenderBuffer;
1404 private void updateRenderBuffer(FrameBuffer fb, RenderBuffer rb) { in updateRenderBuffer()
1461 public void updateRenderTexture(FrameBuffer fb, RenderBuffer rb) { in updateRenderTexture()
1479 public void updateFrameBufferAttachment(FrameBuffer fb, RenderBuffer rb) { in updateFrameBufferAttachment()
1675 private void deleteRenderBuffer(FrameBuffer fb, RenderBuffer rb) { in deleteRenderBuffer()
/external/mesa3d/src/gallium/state_trackers/egl/common/
Degl_g3d_api.c273 gsurf->base.RenderBuffer = EGL_BACK_BUFFER; in egl_g3d_create_surface()
296 if (gsurf->base.RenderBuffer == EGL_SINGLE_BUFFER && in egl_g3d_create_surface()
/external/deqp/modules/egl/
DteglGLES2SharingThreadedTests.cpp1663 class RenderBuffer : public Operation class
1666RenderBuffer (SharedPtr<Program> program, SharedPtr<Buffer> buffer, bool useSync, bool serverSync);
1674 RenderBuffer::RenderBuffer (SharedPtr<Program> program, SharedPtr<Buffer> buffer, bool useSync, boo… in RenderBuffer() function in deqp::egl::GLES2ThreadTest::RenderBuffer
1683 void RenderBuffer::exec (tcu::ThreadUtil::Thread& t) in exec()
3177 …m_threads[0]->addOperation(new GLES2ThreadTest::RenderBuffer(program, buffer, m_config.useFenceSyn… in addBufferOperations()
3178 …m_threads[1]->addOperation(new GLES2ThreadTest::RenderBuffer(program, buffer, m_config.useFenceSyn… in addBufferOperations()