Searched refs:RenderBuffer (Results 1 – 9 of 9) sorted by relevance
/external/jmonkeyengine/engine/src/core/com/jme3/texture/ |
D | FrameBuffer.java | 80 private ArrayList<RenderBuffer> colorBufs = new ArrayList<RenderBuffer>(); 81 private RenderBuffer depthBuf = null; 89 public class RenderBuffer { class in FrameBuffer 136 public RenderBuffer createDestructableClone(){ in createDestructableClone() 140 RenderBuffer destructClone = new RenderBuffer(); in createDestructableClone() 209 depthBuf = new RenderBuffer(); in setDepthBuffer() 227 RenderBuffer colorBuf = new RenderBuffer(); in setColorBuffer() 341 RenderBuffer colorBuf = new RenderBuffer(); in addColorTexture() 361 depthBuf = new RenderBuffer(); in setDepthTexture() 378 public RenderBuffer getColorBuffer(int index){ in getColorBuffer() [all …]
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/external/jmonkeyengine/engine/src/core/com/jme3/renderer/ |
D | Caps.java | 37 import com.jme3.texture.FrameBuffer.RenderBuffer; 288 RenderBuffer colorBuf = fb.getColorBuffer(); in supports() 289 RenderBuffer depthBuf = fb.getDepthBuffer(); in supports()
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/external/mesa3d/src/egl/main/ |
D | eglsurface.c | 171 surf->RenderBuffer = val; in _eglParseSurfaceAttribList() 326 surf->RenderBuffer = renderBuffer; in _eglInitSurface() 389 *value = surface->RenderBuffer; in _eglQuerySurface()
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D | eglsurface.h | 60 EGLenum RenderBuffer; member
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D | eglcontext.c | 408 rb = surf->RenderBuffer; in _eglQueryContextRenderBuffer()
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/external/jmonkeyengine/engine/src/lwjgl/com/jme3/renderer/lwjgl/ |
D | LwjglRenderer.java | 52 import com.jme3.texture.FrameBuffer.RenderBuffer; 1251 private void printRealRenderBufferInfo(FrameBuffer fb, RenderBuffer rb, String name){ in printRealRenderBufferInfo() 1345 private void updateRenderBuffer(FrameBuffer fb, RenderBuffer rb) { in updateRenderBuffer() 1394 public void updateRenderTexture(FrameBuffer fb, RenderBuffer rb) { in updateRenderTexture() 1413 public void updateFrameBufferAttachment(FrameBuffer fb, RenderBuffer rb) { in updateFrameBufferAttachment() 1450 FrameBuffer.RenderBuffer depthBuf = fb.getDepthBuffer(); in updateFrameBuffer() 1456 FrameBuffer.RenderBuffer colorBuf = fb.getColorBuffer(i); in updateFrameBuffer() 1499 RenderBuffer rb = lastFb.getColorBuffer(i); in setFrameBuffer() 1583 RenderBuffer rb = fb.getColorBuffer(fb.getTargetIndex()); in setFrameBuffer() 1609 RenderBuffer rb = fb.getColorBuffer(); in readFrameBuffer() [all …]
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/external/jmonkeyengine/engine/src/android/com/jme3/renderer/android/ |
D | OGLESShaderRenderer.java | 54 import com.jme3.texture.FrameBuffer.RenderBuffer; 1404 private void updateRenderBuffer(FrameBuffer fb, RenderBuffer rb) { in updateRenderBuffer() 1461 public void updateRenderTexture(FrameBuffer fb, RenderBuffer rb) { in updateRenderTexture() 1479 public void updateFrameBufferAttachment(FrameBuffer fb, RenderBuffer rb) { in updateFrameBufferAttachment() 1675 private void deleteRenderBuffer(FrameBuffer fb, RenderBuffer rb) { in deleteRenderBuffer()
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/external/mesa3d/src/gallium/state_trackers/egl/common/ |
D | egl_g3d_api.c | 273 gsurf->base.RenderBuffer = EGL_BACK_BUFFER; in egl_g3d_create_surface() 296 if (gsurf->base.RenderBuffer == EGL_SINGLE_BUFFER && in egl_g3d_create_surface()
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/external/deqp/modules/egl/ |
D | teglGLES2SharingThreadedTests.cpp | 1663 class RenderBuffer : public Operation class 1666 …RenderBuffer (SharedPtr<Program> program, SharedPtr<Buffer> buffer, bool useSync, bool serverSync); 1674 RenderBuffer::RenderBuffer (SharedPtr<Program> program, SharedPtr<Buffer> buffer, bool useSync, boo… in RenderBuffer() function in deqp::egl::GLES2ThreadTest::RenderBuffer 1683 void RenderBuffer::exec (tcu::ThreadUtil::Thread& t) in exec() 3177 …m_threads[0]->addOperation(new GLES2ThreadTest::RenderBuffer(program, buffer, m_config.useFenceSyn… in addBufferOperations() 3178 …m_threads[1]->addOperation(new GLES2ThreadTest::RenderBuffer(program, buffer, m_config.useFenceSyn… in addBufferOperations()
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