Searched refs:SWIZZLE_NIL (Results 1 – 4 of 4) sorted by relevance
76 #define SWIZZLE_INVAL MAKE_SWIZZLE4(SWIZZLE_NIL, SWIZZLE_NIL, \77 SWIZZLE_NIL, SWIZZLE_NIL)
55 #define SWIZZLE_NIL 7 /**< used during shader code gen (undefined value) */ macro
665 int swizzles[SWIZZLE_NIL + 1] = { in brw_get_texture_swizzle()672 SWIZZLE_NIL in brw_get_texture_swizzle()
213 ASSERT(swz <= SWIZZLE_NIL); in set_swizzle_component()