/external/skia/tests/ |
D | ShaderOpacityTest.cpp | 65 colors[0] = SkColorSetARGB(0xFF, 0, 0, 0); in test_gradient() 66 colors[1] = SkColorSetARGB(0xFF, 0, 0, 0); in test_gradient() 74 colors[0] = SkColorSetARGB(0, 0, 0, 0); in test_gradient() 75 colors[1] = SkColorSetARGB(0, 0, 0, 0); in test_gradient() 82 colors[0] = SkColorSetARGB(0xFF, 0, 0, 0); in test_gradient() 83 colors[1] = SkColorSetARGB(0x40, 0, 0, 0); in test_gradient() 90 colors[0] = SkColorSetARGB(0x40, 0, 0, 0); in test_gradient() 91 colors[1] = SkColorSetARGB(0xFF, 0, 0, 0); in test_gradient() 100 SkColorShader colorShader1(SkColorSetARGB(0,0,0,0)); in test_color() 102 SkColorShader colorShader2(SkColorSetARGB(0xFF,0,0,0)); in test_color() [all …]
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D | GpuColorFilterTest.cpp | 62 const SkColor c1 = SkColorSetARGB(200, 200, 200, 200); in test_getConstantColorComponents() 63 const SkColor c2 = SkColorSetARGB(60, 60, 60, 60); in test_getConstantColorComponents() 82 …{ kRGBA, gr_whiteTrans, SkColorSetARGB(128, 200, 200, 200), SkXfermode::kSrcOver_Mode, kRGBA, GrCo… in test_getConstantColorComponents() 84 …{ kA , gr_whiteTrans, SkColorSetARGB(128, 200, 200, 200), SkXfermode::kSrcOver_Mode, kA , GrCo… in test_getConstantColorComponents() 86 …{ kRGB , gr_whiteTrans, SkColorSetARGB(128, 200, 200, 200), SkXfermode::kSrcOver_Mode, kRGB, GrCol… in test_getConstantColorComponents() 89 …{ kRGBA, gr_whiteTrans, SkColorSetARGB(128, 200, 200, 200), SkXfermode::kDstOver_Mode, kRGBA, GrCo… in test_getConstantColorComponents() 91 …{ kA , gr_whiteTrans, SkColorSetARGB(128, 200, 200, 200), SkXfermode::kDstOver_Mode, kA , GrCo… in test_getConstantColorComponents() 93 …{ kRGB , gr_whiteTrans, SkColorSetARGB(128, 200, 200, 200), SkXfermode::kDstOver_Mode, 0 , gr_b… in test_getConstantColorComponents() 96 …{ kR|kA , gr_whiteTrans, SkColorSetARGB(128, 200, 200, 200), SkXfermode::kModulate_Mode, kR|kA, Gr… in test_getConstantColorComponents()
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D | ColorTest.cpp | 22 SkColor c0 = SkColorSetARGB(a, x, x, x); in test_premul()
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D | PremulAlphaRoundTripTest.cpp | 57 pixels[r] = proc(SkColorSetARGB(a, r, 0, 0)); in fillCanvas()
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/external/skia/gm/ |
D | modecolorfilters.cpp | 27 return make_color_shader(SkColorSetARGB(0xFF, 0x40, 0x80, 0x20)); in make_solid_shader() 31 return make_color_shader(SkColorSetARGB(0x80, 0x10, 0x70, 0x20)); in make_transparent_shader() 94 SkColorSetARGB(0xFF, 0xFF, 0xFF, 0xFF), in onDraw() 95 SkColorSetARGB(0xFF, 0x00, 0x00, 0x00), in onDraw() 96 SkColorSetARGB(0x00, 0x00, 0x00, 0x00), in onDraw() 97 SkColorSetARGB(0xFF, 0x10, 0x20, 0x40), in onDraw() 98 SkColorSetARGB(0xA0, 0x20, 0x30, 0x90), in onDraw()
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D | recordopts.cpp | 61 layerPaint.setColor(SkColorSetARGB(128, 0, 0, 0)); in draw_save_layer_draw_rect_restore_sequence() 89 layerPaint.setColor(SkColorSetARGB(129, 0, 0, 0)); in draw_save_layer_draw_bitmap_restore_sequence() 115 layerPaint.setColor(SkColorSetARGB(130, 0, 0, 0)); in draw_svg_opacity_and_filter_layer_sequence() 151 SkColor shapeColor = SkColorSetARGB(255, 0, 255, 0); 182 SkColorSetARGB(255, 0, kDetectorGreenValue, 0), 183 SkColorSetARGB(255, 0, (kDetectorGreenValue + 1), 0) // This tests that detectors work.
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D | dstreadshuffle.cpp | 22 this->setBGColor(SkColorSetARGB(0xff, 0xff, 0, 0xff)); in DstReadShuffle() 112 color = SkColorSetARGB(0xff, in GetColor() 119 color = SkColorSetARGB(alpha, in GetColor()
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D | lumafilter.cpp | 15 static SkColor kColor1 = SkColorSetARGB(0xff, 0xff, 0xff, 0); 16 static SkColor kColor2 = SkColorSetARGB(0xff, 0x80, 0xff, 0);
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D | composeshader.cpp | 32 colors[1] = SkColorSetARGB(0x80, 0, 0, 0); in make_shader()
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D | colorcube.cpp | 88 pixels[(size * ((size * b) + g)) + r] = SkColorSetARGB(0xFF, in make_3Dlut()
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D | colormatrix.cpp | 72 paint.setColor(SkColorSetARGB(255, x * 255 / width, y * 255 / height, 0)); in createSolidBitmap()
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/external/skia/include/core/ |
D | SkColor.h | 51 #define SkColorSetARGB(a, r, g, b) SkColorSetARGBMacro(a, r, g, b) macro 53 #define SkColorSetARGB(a, r, g, b) SkColorSetARGBInline(a, r, g, b) macro 59 #define SkColorSetRGB(r, g, b) SkColorSetARGB(0xFF, r, g, b)
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/external/skia/src/utils/ |
D | SkTextureCompressor_ASTC.cpp | 411 return SkColorSetARGB(a, (r + b) >> 1, (g + b) >> 1, b); in blue_contract() 433 endpoints[0] = SkColorSetARGB(v6, v[0], v[2], v[4]); in decode_rgba_direct() 434 endpoints[1] = SkColorSetARGB(v7, v[1], v[3], v[5]); in decode_rgba_direct() 456 endpoints[0] = SkColorSetARGB(v4, in decode_rgba_basescale() 460 endpoints[1] = SkColorSetARGB(v5, v[0], v[1], v[2]); in decode_rgba_basescale() 512 endpoints[0] = SkColorSetARGB(clamp_byte(c[0][0]), in decode_rgba_baseoffset() 517 endpoints[1] = SkColorSetARGB(clamp_byte(c[1][0]), in decode_rgba_baseoffset() 1016 return SkColorSetARGB( in interpolate_endpoints() 1065 return SkColorSetARGB(a, r, g, b); in interpolate_dual_endpoints() 1238 endpoints[i][0] = SkColorSetARGB(0xFF, v[0], v[0], v[0]); in colorEndpoints() [all …]
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/external/skia/src/animator/ |
D | SkDrawColor.cpp | 88 return SkColorSetARGB(SkColorGetA(color), SkScalarRoundToInt(red), in HSV_to_RGB() 230 color = SkColorSetARGB(alpha, SkColorGetR(color), in setProperty() 235 color = SkColorSetARGB(SkColorGetA(color), SkColorGetR(color), in setProperty() 240 color = SkColorSetARGB(SkColorGetA(color), SkColorGetR(color), in setProperty() 249 color = SkColorSetARGB(SkColorGetA(color), SkToU8((U8CPU) scalar), in setProperty()
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/external/skia/src/core/ |
D | SkColor.cpp | 91 return SkColorSetARGB(a, v, v, v); in SkHSVToColor() 112 return SkColorSetARGB(a, r, g, b); in SkHSVToColor()
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D | SkUnPreMultiply.cpp | 14 return SkColorSetARGB(a, in PMColorToColor()
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/external/skia/samplecode/ |
D | SampleShaders.cpp | 34 colors[1] = SkColorSetARGB(0, 0, 0, 0); in make_bitmapfade() 70 colors[1] = SkColorSetARGB(0x80, 0, 0, 0); in ShaderView()
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D | SamplePatch.cpp | 125 return SkColorSetARGB(0xFF, cs, 0, 0) + SkColorSetARGB(0, 0, ct, 0); in make_color()
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/external/skia/bench/ |
D | PremulAndUnpremulAlphaOpsBench.cpp | 39 *fBmp1.getAddr32(w, h) = SkColorSetARGB(h & 0xFF, w & 0xFF, w & 0xFF, w & 0xFF); in onPreDraw()
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D | ColorCubeBench.cpp | 90 SkColorSetARGB(0xFF, lut[r], lut[g], lut[b]); in makeCubeData()
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/external/skia/src/gpu/ |
D | GrSWMaskHelper.h | 72 fBM.eraseColor(SkColorSetARGB(alpha, alpha, alpha, alpha)); in clear()
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D | GrSWMaskHelper.cpp | 114 paint.setColor(SkColorSetARGB(alpha, alpha, alpha, alpha)); in draw() 156 paint.setColor(SkColorSetARGB(alpha, alpha, alpha, alpha)); in draw()
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/external/skia/src/effects/ |
D | SkAlphaThresholdFilter.cpp | 358 output_color = SkColorSetARGB(innerThreshold, in onFilterImage() 366 output_color = SkColorSetARGB(outerThreshold, in onFilterImage()
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/external/skia/experimental/PdfViewer/ |
D | chop_transparency_main.cpp | 86 color = SkColorSetARGB((U8CPU)a, (U8CPU)r, (U8CPU)g, (U8CPU)b); in write_bitmap()
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/external/skia/src/images/ |
D | SkMovie_gif.cpp | 395 bgColor = SkColorSetARGB(0xFF, col.Red, col.Green, col.Blue); in onGetBitmap() 409 paintingColor = SkColorSetARGB(0, 0, 0, 0); in onGetBitmap()
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