Searched refs:SkDrawMatrix (Results 1 – 9 of 9) sorted by relevance
35 const SkMemberInfo SkDrawMatrix::fInfo[] = {52 DEFINE_GET_MEMBER(SkDrawMatrix);54 SkDrawMatrix::SkDrawMatrix() : fChildHasID(false), fDirty(false) { in SkDrawMatrix() function in SkDrawMatrix59 SkDrawMatrix::~SkDrawMatrix() { in ~SkDrawMatrix()64 bool SkDrawMatrix::addChild(SkAnimateMaker& maker, SkDisplayable* child) { in addChild()73 bool SkDrawMatrix::childrenNeedDisposing() const { in childrenNeedDisposing()77 SkDisplayable* SkDrawMatrix::deepCopy(SkAnimateMaker* maker) { in deepCopy()78 SkDrawMatrix* copy = (SkDrawMatrix*) in deepCopy()86 void SkDrawMatrix::dirty() { in dirty()90 bool SkDrawMatrix::draw(SkAnimateMaker& maker) { in draw()[all …]
20 class SkDrawMatrix : public SkADrawable {22 SkDrawMatrix();23 virtual ~SkDrawMatrix();
52 SkDrawMatrix* matrix;120 SkDrawMatrix* matrix; in next()122 matrix = (SkDrawMatrix*) fDraw->addMatrix; in next()128 matrix = (SkDrawMatrix*) apply->getScope(); in next()276 SkDrawMatrix* matrix; in addPath()278 matrix = (SkDrawMatrix*) fDraw->matrix; in addPath()283 matrix = (SkDrawMatrix*) apply->getScope(); in addPath()
19 class SkDrawMatrix; variable55 SkDrawMatrix* matrix;
21 class SkDrawMatrix; variable35 SkDrawMatrix* fMatrix;
18 class SkDrawMatrix; variable160 SkDrawMatrix* matrix;
31 fMatrix = (SkDrawMatrix*) parent; in setParent()
113 '../src/animator/SkDrawMatrix.cpp',114 '../src/animator/SkDrawMatrix.h',
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