Searched refs:SkType_String (Results 1 – 18 of 18) sorted by relevance
/external/skia/src/animator/ |
D | SkAnimatorScript.cpp | 115 case SkType_String: { in Box() 143 if (scriptValue->fType == SkType_String) { in Eval() 179 value->fType = SkType_String; in EvalID() 242 case SkType_String: { in EvalMemberCommon() 339 SkAnimatorScript engine(maker, displayable, SkType_String); in EvaluateString() 341 bool success = engine.evaluate(script, &value, SkType_String); in EvaluateString() 348 SkAnimatorScript engine(maker, displayable, SkType_String); in EvaluateString() 351 bool success = engine.evaluate(script, &value, SkType_String); in EvaluateString() 436 value->fType = SkType_String; 463 case SkType_String: { in Unbox() [all …]
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D | SkMemberInfo.cpp | 73 case SkType_String: in GetSize() 84 SkASSERT(fType != SkType_String && fType != SkType_MemberProperty); in getArrayValue() 128 SkASSERT(value.fType == SkType_String); in getString() 133 SkASSERT(fType == SkType_String || fType == SkType_DynamicString); in getString() 139 SkASSERT(fType != SkType_String && fType != SkType_MemberProperty); in getValue() 226 case SkType_String: in setValue() 260 if (type == SkType_String) { in setValue() 264 scriptValue.fType = SkType_String; in setValue() 281 case SkType_String: in setValue() 282 success = engine.convertTo(SkType_String, &scriptValue); in setValue() [all …]
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D | SkAnimatorScript2.cpp | 330 case SkType_String: { in convert() 353 case SkType_String: in getReturnType() 419 case SkType_String: { in evalMemberCommon() 465 return SkType_String; in ToDisplayType() 492 case SkType_String: in ToOpType() 554 { "alpha+alpha", SkType_String, 0, 0, "abcabc" }, 563 { "alpha.value", SkType_String, 0, 0, "abc" }, 564 { "alpha", SkType_String, 0, 0, "abc" }, 565 { "alpha.value+alpha.value", SkType_String, 0, 0, "abcabc" }, 566 { "alpha+idx", SkType_String, 0, 0, "abc2" }, [all …]
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D | SkAnimateSet.cpp | 64 int comps = outType == SkType_String || outType == SkType_DynamicString ? 1 : in onEndElement() 69 if (outType == SkType_String || outType == SkType_DynamicString) in onEndElement()
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D | SkAnimateBase.cpp | 51 if (type == SkType_String || type == SkType_DynamicString) { in ~SkAnimateBase() 125 value->fType = SkType_String; in getProperty() 192 SkASSERT(value.fType == SkType_String); in setProperty()
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D | SkScript.cpp | 462 if (array->getType() == SkType_String) { in forget() 971 if (callbackResult.fType == SkType_String) in handleMember() 992 if (callbackResult.fType == SkType_String) in handleMemberFunction() 1014 if (callbackResult.fType == SkType_String) 1040 … if (callbackResult.fType == SkType_String && callbackResult.fOperand.fString == NULL) { in handleProperty() 1062 if (scriptValue->fType == SkType_String) in handleUnbox() 1508 if (type != SkType_String) { in ConvertTo() 1524 if (type != SkType_String) { in ConvertTo() 1531 case SkType_String: { in ConvertTo() 1584 return SkType_String; in ToDisplayType() [all …]
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D | SkDisplayTypes.cpp | 129 scriptValue->fType = SkType_String; in executeFunction() 192 if (values.getType() == SkType_String) { in ~SkDisplayArray()
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D | SkDisplayable.cpp | 119 if (info->fType == SkType_String || info->fType == SkType_DynamicString) { in deepCopy() 210 case SkType_String: in dumpAttrs() 223 if (info->fType == SkType_String || info->fType == SkType_DynamicString) { in dumpAttrs() 373 case SkType_String: in dumpValues()
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D | SkOperand.h | 43 SkString* getString() { SkASSERT(fType == SkType_String); return fOperand.fString; } in getString()
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D | SkDisplayEvent.cpp | 152 value->fType = SkType_String; in getProperty() 237 SkASSERT(value.fType == SkType_String); in setProperty()
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D | SkDrawPaint.cpp | 28 (SkFunctionParamType) SkType_String, 161 SkASSERT(parameters[0].fType == SkType_String); in executeFunction()
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D | SkDump.cpp | 75 case SkType_String: in evaluate()
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D | SkDisplayType.h | 144 SkType_String, // pointer to SkString enumerator
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D | SkScript.h | 198 convertTo(SkType_String, &scriptValue); in convertToString()
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D | SkDisplayPost.cpp | 282 SkASSERT(value.fType == SkType_String); in setProperty()
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D | SkDisplayType.cpp | 511 { "string", SkType_String INIT_BOOL_FIELDS },
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D | SkAnimator.cpp | 521 SkTypedArray tArray(SkType_String); in setArrayString()
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D | SkDisplayApply.cpp | 146 if (type == SkType_String || type == SkType_DynamicString) in applyValues()
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