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Searched refs:Texture3D (Results 1 – 25 of 51) sorted by relevance

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/external/jmonkeyengine/engine/src/core/com/jme3/texture/
DTexture3D.java43 public class Texture3D extends Texture { class
52 public Texture3D() { in Texture3D() method in Texture3D
60 public Texture3D(Image img) { in Texture3D() method in Texture3D
80 public Texture3D(int width, int height, int depth, Image.Format format) { in Texture3D() method in Texture3D
95 public Texture3D(int width, int height, int depth, int numSamples, Image.Format format) { in Texture3D() method in Texture3D
102 Texture3D clone = new Texture3D(); in createSimpleClone()
191 if (!(other instanceof Texture3D)) { in equals()
194 Texture3D that = (Texture3D) other; in equals()
/external/deqp/framework/opengl/
DgluTexture.hpp208 class Texture3D class
211Texture3D (const RenderContext& context, deUint32 format, deUint32 dataType, int width, int heig…
212Texture3D (const RenderContext& context, deUint32 internalFormat, int width, int height, int dep…
213Texture3D (const RenderContext& context, const ContextInfo& contextInfo, int numLevels, const tc…
214 ~Texture3D (void);
218 tcu::Texture3D& getRefTexture (void) { return m_refTexture; } in getRefTexture()
219 const tcu::Texture3D& getRefTexture (void) const { return m_refTexture; } in getRefTexture()
223 Texture3D (const Texture3D& other); // Not allowed!
224 Texture3D& operator= (const Texture3D& other); // Not allowed!
233 tcu::Texture3D m_refTexture;
DgluTexture.cpp611 Texture3D::Texture3D (const RenderContext& context, deUint32 format, deUint32 dataType, int width, … in Texture3D() function in glu::Texture3D
624 Texture3D::Texture3D (const RenderContext& context, deUint32 sizedFormat, int width, int height, in… in Texture3D() function in glu::Texture3D
637 Texture3D::Texture3D (const RenderContext& context, in Texture3D() function in glu::Texture3D
667 Texture3D::~Texture3D (void) in ~Texture3D()
673 void Texture3D::upload (void) in upload()
703 void Texture3D::loadCompressed (int numLevels, const tcu::CompressedTexture* levels, const tcu::Tex… in loadCompressed()
/external/deqp/modules/glshared/
DglsShaderRenderCase.hpp45 class Texture3D;
91 TextureBinding (const glu::Texture3D* tex3D, const tcu::Sampler& sampler);
98 void setTexture (const glu::Texture3D* tex3D);
105 …const glu::Texture3D* get3D (void) const { DE_ASSERT(getType() == TYPE_3D); return m_binding… in get3D()
115 const glu::Texture3D* tex3D;
137 const tcu::Texture3D* tex3D;
/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/textures/
DTextureGeneratorNoise.java40 import com.jme3.texture.Texture3D;
104 return new Texture3D(new Image(format, width, height, depth, dataArray)); in generate()
DTextureGeneratorStucci.java39 import com.jme3.texture.Texture3D;
123 return new Texture3D(new Image(format, width, height, depth, dataArray)); in generate()
DTextureGeneratorMusgrave.java40 import com.jme3.texture.Texture3D;
113 return new Texture3D(new Image(format, width, height, depth, dataArray)); in generate()
DTextureGeneratorClouds.java40 import com.jme3.texture.Texture3D;
129 return new Texture3D(new Image(format, width, height, depth, dataArray)); in generate()
DTextureGeneratorDistnoise.java41 import com.jme3.texture.Texture3D;
106 return new Texture3D(new Image(format, width, height, depth, dataArray)); in generate()
DTextureGeneratorBlend.java40 import com.jme3.texture.Texture3D;
162 return new Texture3D(new Image(format, width, height, depth, dataArray)); in generate()
DTextureGeneratorMarble.java39 import com.jme3.texture.Texture3D;
103 return new Texture3D(new Image(format, width, height, depth, dataArray)); in generate()
DTextureGeneratorVoronoi.java41 import com.jme3.texture.Texture3D;
159 return new Texture3D(new Image(format, width, height, depth, dataArray)); in generate()
DTextureGeneratorMagic.java40 import com.jme3.texture.Texture3D;
185 return new Texture3D(new Image(Format.RGBA8, width, height, depth, dataArray)); in generate()
DTextureGeneratorWood.java39 import com.jme3.texture.Texture3D;
119 return new Texture3D(new Image(format, width, height, depth, dataArray)); in generate()
/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/textures/blending/
DTextureBlenderDDS.java16 import com.jme3.texture.Texture3D;
93 return new Texture3D(new Image(format, width, height, depth, dataArray)); in blend()
DTextureBlenderAWT.java12 import com.jme3.texture.Texture3D;
71 return new Texture3D(new Image(Format.RGBA8, width, height, depth, dataArray)); in blend()
DTextureBlenderLuminance.java13 import com.jme3.texture.Texture3D;
62 return new Texture3D(new Image(Format.RGBA8, width, height, depth, dataArray)); in blend()
/external/jmonkeyengine/engine/src/test/jme3test/texture/
DTestTexture3D.java21 import com.jme3.texture.Texture3D;
101 return new Texture3D(new Image(Format.RGB8, 10, 10, 10, data)); in getTexture()
Dtex3D.j3md4 Texture3D Texture
Dtex3DThumb.j3md4 Texture3D Texture
/external/jmonkeyengine/engine/src/blender/Common/MatDefs/Texture3D/
Dtex3D.j3md4 Texture3D Texture
/external/jmonkeyengine/engine/src/core/com/jme3/shader/
DVarType.java57 Texture3D(false,true), enumConstant
/external/deqp/framework/opengl/simplereference/
DsglrShaderProgram.hpp42 class Texture3D;
214 const rc::Texture3D* tex3D;
DsglrReferenceContext.hpp244 class Texture3D : public Texture class
247 Texture3D (deUint32 name = 0);
248 virtual ~Texture3D (void);
805 void setTex3DBinding (int unit, rc::Texture3D* tex3D);
830 rc::Texture3D* tex3DBinding;
837 rc::Texture3D default3DTex;
892 rc::Texture3D m_emptyTex3D;
/external/deqp/framework/common/
DtcuTexture.hpp1032 class Texture3D : private TextureLevelPyramid class
1035 Texture3D (const TextureFormat& format, int width, int height, int depth);
1036 Texture3D (const Texture3D& other);
1037 ~Texture3D (void);
1054 Texture3D& operator= (const Texture3D& other);
1065 inline Vec4 Texture3D::sample (const Sampler& sampler, float s, float t, float r, float lod) const in sample()
1070 inline Vec4 Texture3D::sampleOffset (const Sampler& sampler, float s, float t, float r, float lod, … in sampleOffset()

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