Searched refs:U642VOID (Results 1 – 3 of 3) sorted by relevance
67 #define U642VOID(x) ((void *)(unsigned long)(x)) macro207 drmFree(U642VOID(res.fb_id_ptr)); in drmModeGetResources()208 drmFree(U642VOID(res.crtc_id_ptr)); in drmModeGetResources()209 drmFree(U642VOID(res.connector_id_ptr)); in drmModeGetResources()210 drmFree(U642VOID(res.encoder_id_ptr)); in drmModeGetResources()230 r->fbs = drmAllocCpy(U642VOID(res.fb_id_ptr), res.count_fbs, sizeof(uint32_t)); in drmModeGetResources()231 r->crtcs = drmAllocCpy(U642VOID(res.crtc_id_ptr), res.count_crtcs, sizeof(uint32_t)); in drmModeGetResources()232 …r->connectors = drmAllocCpy(U642VOID(res.connector_id_ptr), res.count_connectors, sizeof(uint32_t)… in drmModeGetResources()233 r->encoders = drmAllocCpy(U642VOID(res.encoder_id_ptr), res.count_encoders, sizeof(uint32_t)); in drmModeGetResources()248 drmFree(U642VOID(res.fb_id_ptr)); in drmModeGetResources()[all …]
47 #define U642VOID(x) ((void *)(unsigned long)(x)) macro469 rb_context->draw_rule.shader[PIPE_SHADER_VERTEX] = U642VOID(rule->vertex); in rbug_context_draw_rule()470 rb_context->draw_rule.shader[PIPE_SHADER_FRAGMENT] = U642VOID(rule->fragment); in rbug_context_draw_rule()471 rb_context->draw_rule.texture = U642VOID(rule->texture); in rbug_context_draw_rule()472 rb_context->draw_rule.surf = U642VOID(rule->surface); in rbug_context_draw_rule()
169 #define U642VOID(x) ((void *)(unsigned long)(x)) macro