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Searched refs:VERT_ATTRIB_TEX (Results 1 – 7 of 7) sorted by relevance

/external/mesa3d/src/mesa/main/
Dgetstring.c247 *params = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_TEX(clientUnit)].Ptr; in _mesa_GetPointerv()
Dvarray.c393 update_array(ctx, "glTexCoordPointer", VERT_ATTRIB_TEX(unit), in _mesa_TexCoordPointer()
1255 if (arrayObj->VertexAttrib[VERT_ATTRIB_TEX(i)].Enabled) in _mesa_print_arrays()
1256 print_array("TexCoord", i, &arrayObj->VertexAttrib[VERT_ATTRIB_TEX(i)]); in _mesa_print_arrays()
Dmtypes.h157 #define VERT_ATTRIB_TEX(i) (VERT_ATTRIB_TEX0 + (i)) macro
195 #define VERT_BIT_TEX(i) VERT_BIT(VERT_ATTRIB_TEX(i))
197 BITFIELD64_RANGE(VERT_ATTRIB_TEX(0), VERT_ATTRIB_TEX_MAX)
199 BITFIELD64_RANGE(VERT_ATTRIB_POS, VERT_ATTRIB_TEX(VERT_ATTRIB_TEX_MAX))
Denable.c79 var = &arrayObj->VertexAttrib[VERT_ATTRIB_TEX(ctx->Array.ActiveTexture)].Enabled; in client_state()
1475 return (ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_TEX(ctx->Array.ActiveTexture)] in _mesa_IsEnabled()
Dget.c1583 array = &ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_TEX(ctx->Array.ActiveTexture)]; in find_custom_value()
1723 ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_TEX(ctx->Array.ActiveTexture)].BufferObj->Name; in find_custom_value()
Dapi_arrayelt.c1514 struct gl_client_array *attribArray = &arrayObj->VertexAttrib[VERT_ATTRIB_TEX(i)]; in _ae_update_state()
/external/mesa3d/src/mesa/drivers/dri/r200/
Dr200_vertprog.c541 vp->inputs[VERT_ATTRIB_TEX(i)] = i + 6; in r200_translate_vertex_program()
542 vp->inputmap_rev[8 + i] = VERT_ATTRIB_TEX(i); in r200_translate_vertex_program()