Searched refs:ViewportState (Results 1 – 9 of 9) sorted by relevance
/external/deqp/framework/referencerenderer/ |
D | rrRenderState.hpp | 316 struct ViewportState struct 322 explicit ViewportState (const WindowRectangle& rect_) in ViewportState() function 329 explicit ViewportState (const rr::MultisampleConstPixelBufferAccess& multisampleBuffer) in ViewportState() argument 351 explicit RenderState (const ViewportState& viewport_) in RenderState() 363 ViewportState viewport;
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/external/deqp/modules/gles2/functional/ |
D | es2fPolygonOffsetTests.cpp | 420 …rr::RenderState state((rr::ViewportState)(rr::WindowRectangle(0, 0, m_targetSize, m_targetSize))); in testPolygonOffset() 683 …rr::RenderState state((rr::ViewportState)(rr::WindowRectangle(0, 0, m_targetSize, m_targetSize))); in testPolygonOffset()
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/external/deqp/modules/gles3/functional/ |
D | es3fPolygonOffsetTests.cpp | 423 …rr::RenderState state((rr::ViewportState)(rr::WindowRectangle(0, 0, m_targetSize, m_targetSize))); in testPolygonOffset() 686 …rr::RenderState state((rr::ViewportState)(rr::WindowRectangle(0, 0, m_targetSize, m_targetSize))); in testPolygonOffset()
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D | es3fShaderBuiltinVarTests.cpp | 935 …const rr::RenderState referenceState ((rr::ViewportState)(rr::MultisamplePixelBufferAccess::fro… in renderReference()
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/external/deqp/modules/internal/ |
D | ditFrameworkTests.cpp | 761 rr::ViewportState viewport (colorAccess); in runCase()
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/external/deqp/modules/glshared/ |
D | glsTextureBufferCase.cpp | 671 …const rr::RenderState renderState(rr::ViewportState(rr::WindowRectangle(0, 0, target.getWidth(),… in renderReference()
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/external/deqp/modules/egl/ |
D | teglRenderTests.cpp | 428 …rr::RenderState renderState((rr::ViewportState)(rr::MultisamplePixelBufferAccess::fromMultisampleA… in renderReference()
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/external/deqp/modules/gles31/functional/ |
D | es31fDrawBuffersIndexedTests.cpp | 628 rr::RenderState state (rr::ViewportState(rr::WindowRectangle(0, 0, size.x(), size.y()))); in createRenderState()
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/external/deqp/framework/opengl/simplereference/ |
D | sglrReferenceContext.cpp | 4293 rr::RenderState state ((rr::ViewportState)(colorBuf0)); in drawWithReference()
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