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Searched refs:Water (Results 1 – 9 of 9) sorted by relevance

/external/google-breakpad/src/testing/gtest/samples/
Dsample10_unittest.cc51 class Water { class
72 int Water::allocated_ = 0;
82 initially_allocated_ = Water::allocated(); in OnTestStart()
87 int difference = Water::allocated() - initially_allocated_; in OnTestEnd()
99 Water* water = new Water; in TEST()
106 Water* water = new Water; in TEST()
/external/protobuf/gtest/samples/
Dsample10_unittest.cc51 class Water { class
72 int Water::allocated_ = 0;
82 initially_allocated_ = Water::allocated(); in OnTestStart()
87 int difference = Water::allocated() - initially_allocated_; in OnTestEnd()
100 Water* water = new Water; in TEST()
107 Water* water = new Water; in TEST()
/external/jmonkeyengine/engine/src/core-effects/Common/MatDefs/Water/
DSimpleWater.j3md1 MaterialDef Simple Water {
21 VertexShader GLSL100: Common/MatDefs/Water/simple_water.vert
22 FragmentShader GLSL100: Common/MatDefs/Water/simple_water.frag
DWater.j3md1 MaterialDef Advanced Water {
52 FragmentShader GLSL150 : Common/MatDefs/Water/Water15.frag
72 FragmentShader GLSL120 : Common/MatDefs/Water/Water.frag
DWater15.frag3 // Water pixel shader
53 // Water transparency along eye vector.
DWater.frag1 // Water pixel shader
49 // Water transparency along eye vector.
/external/llvm/lib/Target/Mips/
DMipsConstantIslandPass.cpp408 bool isWaterInRange(unsigned UserOffset, MachineBasicBlock *Water,
965 MachineBasicBlock* Water, CPUser &U, in isWaterInRange() argument
968 unsigned CPEOffset = BBInfo[Water->getNumber()].postOffset(CPELogAlign); in isWaterInRange()
970 MachineFunction::const_iterator NextBlock = Water; in isWaterInRange()
972 NextBlockOffset = BBInfo[Water->getNumber()].postOffset(); in isWaterInRange()
/external/llvm/lib/Target/ARM/
DARMConstantIslandPass.cpp298 bool isWaterInRange(unsigned UserOffset, MachineBasicBlock *Water,
996 MachineBasicBlock* Water, CPUser &U, in isWaterInRange() argument
999 unsigned CPEOffset = BBInfo[Water->getNumber()].postOffset(CPELogAlign); in isWaterInRange()
1001 MachineFunction::const_iterator NextBlock = Water; in isWaterInRange()
1003 NextBlockOffset = BBInfo[Water->getNumber()].postOffset(); in isWaterInRange()
/external/jmonkeyengine/
DNOTICE21493 ==> engine/src/core-effects/Common/MatDefs/Water/Textures/heightmap.jpg <==
21494 ==> engine/src/core-effects/Common/MatDefs/Water/Textures/water_normalmap.dds <==
21495 ==> engine/src/core-effects/Common/MatDefs/Water/Textures/caustics.jpg <==
21496 ==> engine/src/core-effects/Common/MatDefs/Water/Textures/foam2.jpg <==
21497 ==> engine/src/core-effects/Common/MatDefs/Water/Textures/foam.jpg <==
21498 ==> engine/src/core-effects/Common/MatDefs/Water/Textures/dudv_map.jpg <==
21499 ==> engine/src/core-effects/Common/MatDefs/Water/Textures/foam3.jpg <==
21500 ==> engine/src/core-effects/Common/MatDefs/Water/Water.j3md <==
21501 ==> engine/src/core-effects/Common/MatDefs/Water/SimpleWater.j3md <==
21502 ==> engine/src/core-effects/Common/MatDefs/Water/simple_water.vert <==
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