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Searched refs:ZFailFunc (Results 1 – 15 of 15) sorted by relevance

/external/mesa3d/src/mesa/main/
Dstencil.c345 if (ctx->Stencil.ZFailFunc[face] == zfail && in _mesa_StencilOp()
350 ctx->Stencil.ZFailFunc[face] = zfail; in _mesa_StencilOp()
363 if (ctx->Stencil.ZFailFunc[0] == zfail && in _mesa_StencilOp()
364 ctx->Stencil.ZFailFunc[1] == zfail && in _mesa_StencilOp()
371 ctx->Stencil.ZFailFunc[0] = ctx->Stencil.ZFailFunc[1] = zfail; in _mesa_StencilOp()
448 if (ctx->Stencil.ZFailFunc[0] != zfail || in _mesa_StencilOpSeparate()
452 ctx->Stencil.ZFailFunc[0] = zfail; in _mesa_StencilOpSeparate()
460 if (ctx->Stencil.ZFailFunc[1] != zfail || in _mesa_StencilOpSeparate()
464 ctx->Stencil.ZFailFunc[1] = zfail; in _mesa_StencilOpSeparate()
563 ctx->Stencil.ZFailFunc[0] != ctx->Stencil.ZFailFunc[face] || in _mesa_update_stencil()
[all …]
Dattrib.c1228 stencil->ZFailFunc[0], in _mesa_PopAttrib()
1237 stencil->ZFailFunc[1], in _mesa_PopAttrib()
Dget.c772 { GL_STENCIL_BACK_PASS_DEPTH_FAIL, CONTEXT_ENUM(Stencil.ZFailFunc[1]), NO_EXTRA },
1644 v->value_enum = ctx->Stencil.ZFailFunc[ctx->Stencil.ActiveFace]; in find_custom_value()
Dmtypes.h1138 GLenum ZFailFunc[3]; /**< Depth buffer fail function */ member
/external/mesa3d/src/mesa/drivers/dri/i965/
Dgen6_depthstencil.c57 intel_translate_stencil_op(ctx->Stencil.ZFailFunc[0]); in gen6_upload_depth_stencil_state()
70 intel_translate_stencil_op(ctx->Stencil.ZFailFunc[back]); in gen6_upload_depth_stencil_state()
Dbrw_cc.c116 intel_translate_stencil_op(ctx->Stencil.ZFailFunc[0]); in upload_cc_unit()
130 intel_translate_stencil_op(ctx->Stencil.ZFailFunc[back]); in upload_cc_unit()
/external/mesa3d/src/mesa/state_tracker/
Dst_atom_depth.c115 dsa->stencil[0].zfail_op = gl_stencil_op_to_pipe(ctx->Stencil.ZFailFunc[0]); in update_depth_stencil_alpha()
126 dsa->stencil[1].zfail_op = gl_stencil_op_to_pipe(ctx->Stencil.ZFailFunc[back]); in update_depth_stencil_alpha()
/external/mesa3d/src/mesa/drivers/common/
Ddriverfuncs.c313 ctx->Stencil.ZFailFunc[0], in _mesa_init_driver_state()
317 ctx->Stencil.ZFailFunc[1], in _mesa_init_driver_state()
Dmeta.c994 stencil->ZFailFunc[0], in _mesa_meta_end()
1003 stencil->ZFailFunc[1], in _mesa_meta_end()
/external/mesa3d/src/mesa/drivers/dri/nouveau/
Dnv04_state_raster.c185 get_stencil_op(ctx->Stencil.ZFailFunc[0]) << 4 | in nv04_emit_control()
Dnv10_state_raster.c168 PUSH_DATA (push, nvgl_stencil_op(ctx->Stencil.ZFailFunc[0])); in nv10_emit_stencil_op()
/external/mesa3d/src/mesa/drivers/dri/i915/
Di915_state.c71 front_pass_z_fail = ctx->Stencil.ZFailFunc[0]; in i915_update_stencil()
78 back_pass_z_fail = ctx->Stencil.ZFailFunc[ctx->Stencil._BackFace]; in i915_update_stencil()
86 front_pass_z_fail = ctx->Stencil.ZFailFunc[ctx->Stencil._BackFace]; in i915_update_stencil()
93 back_pass_z_fail = ctx->Stencil.ZFailFunc[0]; in i915_update_stencil()
/external/mesa3d/src/mesa/swrast/
Ds_stencil.c421 if (ctx->Stencil.ZFailFunc[face] != GL_KEEP) { in _swrast_stencil_and_ztest_span()
422 apply_stencil_op(ctx, ctx->Stencil.ZFailFunc[face], face, in _swrast_stencil_and_ztest_span()
/external/mesa3d/src/mesa/drivers/dri/radeon/
Dradeon_state.c1274 switch ( ctx->Stencil.ZFailFunc[0] ) { in radeonStencilOpSeparate()
/external/mesa3d/src/mesa/drivers/dri/r200/
Dr200_state.c1475 switch ( ctx->Stencil.ZFailFunc[0] ) { in r200StencilOpSeparate()