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Searched refs:_NumArgsRGB (Results 1 – 8 of 8) sorted by relevance

/external/mesa3d/src/mesa/main/
Dtexstate.c421 combine->_NumArgsRGB = 1; in update_tex_combine()
426 combine->_NumArgsRGB = 4; in update_tex_combine()
428 combine->_NumArgsRGB = 2; in update_tex_combine()
436 combine->_NumArgsRGB = 2; in update_tex_combine()
442 combine->_NumArgsRGB = 3; in update_tex_combine()
446 combine->_NumArgsRGB = 0; in update_tex_combine()
449 combine->_NumArgsRGB = 0; in update_tex_combine()
Dff_fragment_shader.cpp454 key->unit[i].NumArgsRGB = comb->_NumArgsRGB; in make_state_key()
Dmtypes.h1323 GLuint _NumArgsRGB; /**< Number of inputs used for the RGB combiner */ member
/external/mesa3d/src/mesa/drivers/dri/i915/
Di830_texblend.c138 const GLuint numColorArgs = combine->_NumArgsRGB; in i830SetTexEnvCombine()
/external/mesa3d/src/mesa/drivers/dri/r200/
Dr200_texstate.c349 const GLuint numColorArgs = texUnit->_CurrentCombine->_NumArgsRGB; in r200UpdateTextureEnv()
898 const GLuint numColorArgs = texUnit->_CurrentCombine->_NumArgsRGB; in r200UpdateAllTexEnv()
/external/mesa3d/src/mesa/swrast/
Ds_context.c196 for (term = 0; term < combine->_NumArgsRGB; term++) { in _swrast_update_texture_env()
Ds_texcombine.c93 const GLuint numArgsRGB = combine->_NumArgsRGB; in texture_combine()
/external/mesa3d/src/mesa/drivers/dri/radeon/
Dradeon_texstate.c305 const GLuint numColorArgs = texUnit->_CurrentCombine->_NumArgsRGB; in radeonUpdateTextureEnv()