Searched refs:_NumArgsRGB (Results 1 – 8 of 8) sorted by relevance
421 combine->_NumArgsRGB = 1; in update_tex_combine()426 combine->_NumArgsRGB = 4; in update_tex_combine()428 combine->_NumArgsRGB = 2; in update_tex_combine()436 combine->_NumArgsRGB = 2; in update_tex_combine()442 combine->_NumArgsRGB = 3; in update_tex_combine()446 combine->_NumArgsRGB = 0; in update_tex_combine()449 combine->_NumArgsRGB = 0; in update_tex_combine()
454 key->unit[i].NumArgsRGB = comb->_NumArgsRGB; in make_state_key()
1323 GLuint _NumArgsRGB; /**< Number of inputs used for the RGB combiner */ member
138 const GLuint numColorArgs = combine->_NumArgsRGB; in i830SetTexEnvCombine()
349 const GLuint numColorArgs = texUnit->_CurrentCombine->_NumArgsRGB; in r200UpdateTextureEnv()898 const GLuint numColorArgs = texUnit->_CurrentCombine->_NumArgsRGB; in r200UpdateAllTexEnv()
196 for (term = 0; term < combine->_NumArgsRGB; term++) { in _swrast_update_texture_env()
93 const GLuint numArgsRGB = combine->_NumArgsRGB; in texture_combine()
305 const GLuint numColorArgs = texUnit->_CurrentCombine->_NumArgsRGB; in radeonUpdateTextureEnv()