Searched refs:acx (Results 1 – 4 of 4) sorted by relevance
712 float acx = (ax + cx) * 0.5f; in RecursiveQuadraticBezierVertices() local718 float mx = (acx + bcx) * 0.5f; in RecursiveQuadraticBezierVertices()721 RecursiveQuadraticBezierVertices(ax, ay, mx, my, acx, acy, in RecursiveQuadraticBezierVertices()
804 unsigned long acx; member
830 unsigned long acx; member
98 uint32_t acx; member