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Searched refs:addBone (Results 1 – 3 of 3) sorted by relevance

/external/jmonkeyengine/engine/src/core/com/jme3/animation/
DAnimChannel.java259 public void addBone(String name) { in addBone() method in AnimChannel
260 addBone(control.getSkeleton().getBone(name)); in addBone()
266 public void addBone(Bone bone) { in addBone() method in AnimChannel
287 addBone(bone); in addToRootBone()
290 addBone(bone); in addToRootBone()
307 addBone(bone); in addFromRootBone()
311 addBone(childBone); in addFromRootBone()
/external/jmonkeyengine/engine/src/test/jme3test/bullet/
DTestWalkingChar.java315 shootingChannel.addBone(animationControl.getSkeleton().getBone("uparm.right")); in setupAnimationController()
316 shootingChannel.addBone(animationControl.getSkeleton().getBone("arm.right")); in setupAnimationController()
317 shootingChannel.addBone(animationControl.getSkeleton().getBone("hand.right")); in setupAnimationController()
/external/jmonkeyengine/engine/src/test/jme3test/model/anim/
DTestOgreComplexAnim.java101 rightHand.addBone("spinehigh"); in simpleInitApp()