Searched refs:addColorTextureProcessor (Results 1 – 8 of 8) sorted by relevance
/external/skia/src/gpu/ |
D | GrPaint.cpp | 26 void GrPaint::addColorTextureProcessor(GrTexture* texture, const SkMatrix& matrix) { in addColorTextureProcessor() function in GrPaint 34 void GrPaint::addColorTextureProcessor(GrTexture* texture, in addColorTextureProcessor() function in GrPaint
|
D | GrPipelineBuilder.h | 85 void addColorTextureProcessor(GrTexture* texture, const SkMatrix& matrix) { in addColorTextureProcessor() function 93 void addColorTextureProcessor(GrTexture* texture, in addColorTextureProcessor() function
|
D | SkGr.cpp | 243 paint.addColorTextureProcessor(inputTexture, SkMatrix::I(), params); in stretch_texture_to_next_pot()
|
D | GrDrawTarget.cpp | 461 pipelineBuilder.addColorTextureProcessor(tex, matrix); in copySurface()
|
D | SkGpuDevice.cpp | 1568 grPaint.addColorTextureProcessor(texture, SkMatrix::I()); in drawSprite() 1684 grPaint.addColorTextureProcessor(devTex, SkMatrix::I()); in drawDevice()
|
/external/skia/include/gpu/ |
D | GrPaint.h | 98 void addColorTextureProcessor(GrTexture*, const SkMatrix&); 100 void addColorTextureProcessor(GrTexture*, const SkMatrix&, const GrTextureParams&);
|
/external/skia/src/effects/ |
D | SkGpuBlurUtils.cpp | 218 paint.addColorTextureProcessor(srcTexture, matrix, params); in GaussianBlur() 296 paint.addColorTextureProcessor(srcTexture, matrix, params); in GaussianBlur()
|
/external/skia/gm/ |
D | texdata.cpp | 112 paint.addColorTextureProcessor(texture, tm); in onDraw()
|