Home
last modified time | relevance | path

Searched refs:addCoverageProcessor (Results 1 – 11 of 11) sorted by relevance

/external/skia/src/gpu/
DGrPaint.cpp31 this->addCoverageProcessor(GrSimpleTextureEffect::Create(texture, matrix))->unref(); in addCoverageTextureProcessor()
43 this->addCoverageProcessor(GrSimpleTextureEffect::Create(texture, matrix, params))->unref(); in addCoverageTextureProcessor()
DGrPipelineBuilder.h75 const GrFragmentProcessor* addCoverageProcessor(const GrFragmentProcessor* effect) { in addCoverageProcessor() function
90 this->addCoverageProcessor(GrSimpleTextureEffect::Create(texture, matrix))->unref(); in addCoverageTextureProcessor()
102 this->addCoverageProcessor(GrSimpleTextureEffect::Create(texture, matrix, params))->unref(); in addCoverageTextureProcessor()
DGrClipMaskManager.cpp48 pipelineBuilder->addCoverageProcessor( in setup_drawstate_aaclip()
191 pipelineBuilder->addCoverageProcessor(fp); in installClipEffects()
474 pipelineBuilder->addCoverageProcessor( in mergeMask()
DGrSWMaskHelper.cpp373 pipelineBuilder->addCoverageProcessor( in DrawToTargetWithPathMask()
DGrOvalRenderer.cpp1461 pipelineBuilder->addCoverageProcessor(fp)->unref(); in drawDRRect()
1491 pipelineBuilder->addCoverageProcessor(effect)->unref(); in drawDRRect()
DSkGpuDevice.cpp642 grp->addCoverageProcessor(GrSimpleTextureEffect::Create(mask, matrix, in draw_mask()
/external/skia/gm/
Dconvexpolyeffect.cpp188 pipelineBuilder.addCoverageProcessor(fp); in onDraw()
237 pipelineBuilder.addCoverageProcessor(fp); in onDraw()
Drrects.cpp117 pipelineBuilder.addCoverageProcessor(fp); in onDraw()
/external/skia/include/gpu/
DGrPaint.h88 const GrFragmentProcessor* addCoverageProcessor(const GrFragmentProcessor* fp) { in addCoverageProcessor() function
/external/skia/tests/
DGLProgramsTest.cpp167 pipelineBuilder->addCoverageProcessor(fp); in set_random_color_coverage_stages()
/external/skia/src/effects/
DSkBlurMaskFilter.cpp867 grp->addCoverageProcessor(fp); in directFilterMaskGPU()
1151 grp->addCoverageProcessor(fp); in directFilterRRectMaskGPU()
1226 paint.addCoverageProcessor(GrSimpleTextureEffect::Create(src, matrix))->unref(); in filterMaskGPU()