Searched refs:addSurface (Results 1 – 3 of 3) sorted by relevance
/external/replicaisland/src/com/replica/replicaisland/ |
D | SolidSurfaceComponent.java | 75 public void addSurface(Vector2 startPoint, Vector2 endPoint, Vector2 normal) { in addSurface() method in SolidSurfaceComponent
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D | GameObjectFactory.java | 1744 solidSurface.addSurface(surface1Start, surface1End, surface1Normal); 1745 solidSurface.addSurface(surface2Start, surface2End, surface2Normal); 1746 solidSurface.addSurface(surface3Start, surface3End, surface3Normal); 1747 solidSurface.addSurface(surface4Start, surface4End, surface4Normal); 1914 solidSurface.addSurface(surface1Start, surface1End, surface1Normal); 1915 solidSurface.addSurface(surface2Start, surface2End, surface2Normal); 2189 solidSurface.addSurface(surface1Start, surface1End, surface1Normal); 2190 solidSurface.addSurface(surface2Start, surface2End, surface2Normal); 2191 solidSurface.addSurface(surface3Start, surface3End, surface3Normal); 2192 solidSurface.addSurface(surface4Start, surface4End, surface4Normal); [all …]
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/external/deqp/modules/egl/ |
D | teglGLES2SharingThreadedTests.cpp | 532 void addSurface (SharedPtr<Surface> surface) { m_surfaces.push_back(surface); } in addSurface() function in deqp::egl::GLES2ThreadTest::EGLResourceManager 2188 resourceManager.addSurface(surface); in init() 2227 resourceManager.addSurface(surface); in init()
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