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Searched refs:adrenoNumber (Results 1 – 1 of 1) sorted by relevance

/external/skia/src/gpu/gl/
DGrGLUtil.cpp217 int adrenoNumber; in GrGLGetRendererFromString() local
218 n = sscanf(rendererString, "Adreno (TM) %d", &adrenoNumber); in GrGLGetRendererFromString()
220 if (adrenoNumber >= 300) { in GrGLGetRendererFromString()
221 if (adrenoNumber < 400) { in GrGLGetRendererFromString()
224 if (adrenoNumber < 500) { in GrGLGetRendererFromString()