Searched refs:all_ones (Results 1 – 2 of 2) sorted by relevance
94 const uptr all_ones = (1 << (kNumberOfSizeClasses - 1)) - 1; in FlagsOffset() local95 return ((all_ones >> t) << t) << (stack_size_log - 15); in FlagsOffset()
11594 uint64_t all_ones = -1; in EmulateVLD1Single() local11595 …uint64_t mask = all_ones << ((index+1) * esize); // mask is all 1's to left of where 'element' go… in EmulateVLD1Single()11598 …mask = mask | Bits64 (all_ones, (index * esize) - 1, 0); // add 1's to the right of where 'element… in EmulateVLD1Single()