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Searched refs:allocateName (Results 1 – 6 of 6) sorted by relevance

/external/skia/tests/
DNameAllocatorTest.cpp56 GrGLuint name = fAllocator.allocateName(); in allocateAllRemaining()
78 GrGLuint name = fAllocator.allocateName(); in allocateAllRemaining()
139 allocator.allocateName(); in DEF_GPUTEST()
141 REPORTER_ASSERT(reporter, 0 == allocator.allocateName()); in DEF_GPUTEST()
146 REPORTER_ASSERT(reporter, 0 == allocator.allocateName()); in DEF_GPUTEST()
161 if (0 == allocator.allocateName()) { in DEF_GPUTEST()
166 REPORTER_ASSERT(reporter, 0 == allocator.allocateName()); in DEF_GPUTEST()
/external/skia/src/gpu/gl/
DGrGLNameAllocator.h62 GrGLuint allocateName();
DGrGLNameAllocator.cpp339 GrGLuint GrGLNameAllocator::allocateName() { in allocateName() function in GrGLNameAllocator
DGrGLPathRendering.cpp296 GrGLuint name = fPathNameAllocator->allocateName(); in genPaths()
/external/deqp/framework/opengl/simplereference/
DsglrReferenceContext.hpp461 deUint32 allocateName (void);
492 deUint32 ObjectManager<T>::allocateName (void) in allocateName() function in sglr::rc::ObjectManager
DsglrReferenceContext.cpp677 *textures++ = m_textures.allocateName(); in genTextures()
784 *framebuffers++ = m_framebuffers.allocateName(); in genFramebuffers()
839 *renderbuffers++ = m_renderbuffers.allocateName(); in genRenderbuffers()
2489 buffers[ndx] = m_buffers.allocateName(); in genBuffers()
3585 vertexArrays[ndx] = m_vertexArrays.allocateName(); in genVertexArrays()
4538 int name = m_programs.allocateName(); in createProgram()