Searched refs:appendNames (Results 1 – 1 of 1) sorted by relevance
83 virtual GrGLuint appendNames(GrGLuint count) = 0;148 *outName = fLeft->appendNames(1 + removedCount); in internalAllocate()159 *outName = fLeft->appendNames(1); in internalAllocate()172 GrGLuint appendNames(GrGLuint count) override { in appendNames() function in GrGLNameAllocator::SparseNameTree174 GrGLuint name = fRight->appendNames(count); in appendNames()293 GrGLuint appendNames(GrGLuint count) override { in appendNames() function in GrGLNameAllocator::ContiguousNameRange356 return fAllocatedNames->appendNames(1); in allocateName()