Home
last modified time | relevance | path

Searched refs:applyForce (Results 1 – 5 of 5) sorted by relevance

/external/jmonkeyengine/engine/src/test/jme3test/bullet/
DTestRagDoll.java29 private boolean applyForce = false; field in TestRagDoll
111 applyForce = true; in onAction()
113 applyForce = false; in onAction()
120 if (applyForce) { in simpleUpdate()
121 shoulders.getControl(RigidBodyControl.class).applyForce(upforce, Vector3f.ZERO); in simpleUpdate()
DPhysicsHoverControl.java155 applyForce(counter.multLocal(mass * 10), Vector3f.ZERO); in prePhysicsTick()
158 applyForce(dir.multLocal(accelerationValue), Vector3f.ZERO); in prePhysicsTick()
164 applyForce(linearVelocity.mult(mass * 10), Vector3f.ZERO); in prePhysicsTick()
/external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/objects/
DPhysicsRigidBody.java500 public void applyForce(Vector3f force, Vector3f location) { in applyForce() method in PhysicsRigidBody
501 applyForce(objectId, force, location); in applyForce()
505 private native void applyForce(long objectId, Vector3f force, Vector3f location); in applyForce() method in PhysicsRigidBody
/external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/objects/
DPhysicsRigidBody.java464 public void applyForce(final Vector3f force, final Vector3f location) { in applyForce() method in PhysicsRigidBody
465 rBody.applyForce(Converter.convert(force, tempVec), Converter.convert(location, tempVec2)); in applyForce()
/external/jmonkeyengine/engine/src/bullet-native/
Dcom_jme3_bullet_objects_PhysicsRigidBody.cpp589 body->applyForce(vec1, vec2); in Java_com_jme3_bullet_objects_PhysicsRigidBody_applyForce()