Searched refs:applyPhysicsLocal (Results 1 – 6 of 6) sorted by relevance
63 private boolean applyPhysicsLocal = false; field in RigidBodyMotionState109 if (!applyPhysicsLocal && spatial.getParent() != null) { in applyTransform()156 return applyPhysicsLocal; in isApplyPhysicsLocal()159 public void setApplyPhysicsLocal(boolean applyPhysicsLocal) { in setApplyPhysicsLocal() argument160 this.applyPhysicsLocal = applyPhysicsLocal; in setApplyPhysicsLocal()
54 private boolean applyPhysicsLocal = false; field in RigidBodyMotionState75 if (!applyPhysicsLocal && spatial.getParent() != null) { in applyTransform()137 return applyPhysicsLocal; in isApplyPhysicsLocal()140 public void setApplyPhysicsLocal(boolean applyPhysicsLocal) { in setApplyPhysicsLocal() argument141 this.applyPhysicsLocal = applyPhysicsLocal; in setApplyPhysicsLocal()
62 public void setApplyPhysicsLocal(boolean applyPhysicsLocal) { in setApplyPhysicsLocal() argument63 motionState.setApplyPhysicsLocal(applyPhysicsLocal); in setApplyPhysicsLocal()66 vehicleWheel.setApplyLocal(applyPhysicsLocal); in setApplyPhysicsLocal()
51 public void setApplyPhysicsLocal(boolean applyPhysicsLocal) { in setApplyPhysicsLocal() argument52 applyLocal = applyPhysicsLocal; in setApplyPhysicsLocal()
52 public void setApplyPhysicsLocal(boolean applyPhysicsLocal) { in setApplyPhysicsLocal() argument53 applyLocal = applyPhysicsLocal; in setApplyPhysicsLocal()
183 public void setApplyPhysicsLocal(boolean applyPhysicsLocal) { in setApplyPhysicsLocal() argument184 motionState.setApplyPhysicsLocal(applyPhysicsLocal); in setApplyPhysicsLocal()