/external/skia/src/gpu/gl/ |
D | GrGLProgramDataManager.cpp | 14 SkASSERT(arrayCount <= uni.fArrayCount || \ 15 (1 == arrayCount && GrGLShaderVar::kNonArray == uni.fArrayCount)) 75 int arrayCount, in set1fv() argument 79 SkASSERT(arrayCount > 0); in set1fv() 80 ASSERT_ARRAY_UPLOAD_IN_BOUNDS(uni, arrayCount); in set1fv() 86 GR_GL_CALL(fGpu->glInterface(), Uniform1fv(uni.fFSLocation, arrayCount, v)); in set1fv() 89 GR_GL_CALL(fGpu->glInterface(), Uniform1fv(uni.fVSLocation, arrayCount, v)); in set1fv() 107 int arrayCount, in set2fv() argument 111 SkASSERT(arrayCount > 0); in set2fv() 112 ASSERT_ARRAY_UPLOAD_IN_BOUNDS(uni, arrayCount); in set2fv() [all …]
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D | GrGLProgramDataManager.h | 78 void set1fv(UniformHandle, int arrayCount, const GrGLfloat v[]) const; 80 void set2fv(UniformHandle, int arrayCount, const GrGLfloat v[]) const; 82 void set3fv(UniformHandle, int arrayCount, const GrGLfloat v[]) const; 84 void set4fv(UniformHandle, int arrayCount, const GrGLfloat v[]) const; 89 void setMatrix3fv(UniformHandle, int arrayCount, const GrGLfloat matrices[]) const; 90 void setMatrix4fv(UniformHandle, int arrayCount, const GrGLfloat matrices[]) const;
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D | GrGLShaderVar.h | 39 GrGLShaderVar(const char* name, GrSLType type, int arrayCount = kNonArray, 41 : GrShaderVar(name, type, arrayCount, precision) in GrShaderVar() argument 50 int arrayCount = kNonArray, GrSLPrecision precision = kDefault_GrSLPrecision) 51 : GrShaderVar(name, type, typeModifier, arrayCount, precision) in GrShaderVar() argument
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D | GrGLVertexArray.h | 54 explicit GrGLAttribArrayState(int arrayCount = 0) { 55 this->resize(arrayCount);
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/external/skia/include/gpu/ |
D | GrShaderVar.h | 47 GrShaderVar(const SkString& name, GrSLType type, int arrayCount = kNonArray, 52 , fCount(arrayCount) in fType() 58 GrShaderVar(const char* name, GrSLType type, int arrayCount = kNonArray, 63 , fCount(arrayCount) in fType() 70 int arrayCount = kNonArray, GrSLPrecision precision = kDefault_GrSLPrecision) 74 , fCount(arrayCount) in fType()
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/external/skia/samplecode/ |
D | SamplePathFuzz.cpp | 300 void makePointArray(size_t arrayCount, SkPoint* points) { in makePointArray() argument 301 for (size_t index = 0; index < arrayCount; ++index) { in makePointArray() 307 size_t arrayCount = fRand.nextRangeU(1, 10); in makePointArray() local 308 for (size_t index = 0; index < arrayCount; ++index) { in makePointArray() 556 void makeScalarArray(size_t arrayCount, SkScalar* array) { in makeScalarArray() argument 557 for (size_t index = 0; index < arrayCount; ++index) { in makeScalarArray() 562 void makeVectorArray(size_t arrayCount, SkVector* array) { in makeVectorArray() argument 563 for (size_t index = 0; index < arrayCount; ++index) { in makeVectorArray()
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/external/skia/src/animator/ |
D | SkDisplayable.cpp | 95 int arrayCount; in deepCopy() local 96 if (array == NULL || (arrayCount = array->count()) == 0) in deepCopy() 99 copyArray->setCount(arrayCount); in deepCopy() 107 size_t byteSize = elementSize * arrayCount; in deepCopy() 187 int arrayCount; in dumpAttrs() local 188 if (array == NULL || (arrayCount = array->count()) == 0) in dumpAttrs()
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/external/skia/src/gpu/gl/builders/ |
D | GrGLProgramBuilder.h | 62 int arrayCount, 236 int arrayCount,
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/external/skia/src/core/ |
D | SkScan_Hairline.cpp | 41 void SkScan::HairLineRgn(const SkPoint array[], int arrayCount, const SkRegion* clip, in HairLineRgn() argument 54 for (int i = 0; i < arrayCount - 1; ++i) { in HairLineRgn()
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D | SkScan_Antihair.cpp | 523 void SkScan::AntiHairLineRgn(const SkPoint array[], int arrayCount, const SkRegion* clip, in AntiHairLineRgn() argument 553 for (int i = 0; i < arrayCount - 1; ++i) { in AntiHairLineRgn()
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