Home
last modified time | relevance | path

Searched refs:attenuation (Results 1 – 9 of 9) sorted by relevance

/external/mesa3d/src/mesa/tnl/
Dt_vb_lighttmp.h115 GLfloat attenuation; in TAG() local
124 attenuation = light->_VP_inf_spot_attenuation; in TAG()
138 attenuation = 1.0F / (light->ConstantAttenuation + d * in TAG()
151 attenuation *= spot; in TAG()
156 if (attenuation < 1e-3) in TAG()
164 ACC_SCALE_SCALAR_3V(sum[0], attenuation, light->_MatAmbient[0]); in TAG()
175 ACC_SCALE_SCALAR_3V( sum[1], attenuation, light->_MatAmbient[1]); in TAG()
184 ACC_SCALE_SCALAR_3V(sum[side], attenuation, contrib ); in TAG()
209 spec_coef *= attenuation; in TAG()
292 GLfloat attenuation = 1.0; in TAG() local
[all …]
Dt_rasterpos.c132 GLfloat attenuation = 1.0; in shade_rastpos() local
140 attenuation = light->_VP_inf_spot_attenuation; in shade_rastpos()
157 attenuation = 1.0F / (light->ConstantAttenuation + d * in shade_rastpos()
169 attenuation *= spot; in shade_rastpos()
174 if (attenuation < 1e-3) in shade_rastpos()
180 ACC_SCALE_SCALAR_3V(diffuseColor, attenuation, light->_MatAmbient[0]); in shade_rastpos()
234 ACC_SCALE_SCALAR_3V( diffuseColor, attenuation, diffuseContrib ); in shade_rastpos()
235 ACC_SCALE_SCALAR_3V( specularColor, attenuation, specularContrib ); in shade_rastpos()
/external/kernel-headers/original/uapi/sound/
Dsfnt_info.h136 unsigned char attenuation; /* attenuation (0.375dB) */ member
/external/libopus/celt/
Dcelt_decoder.c467 opus_val16 attenuation; in celt_decode_lost() local
557 attenuation = MULT16_16_Q15(fade, decay); in celt_decode_lost()
563 attenuation = MULT16_16_Q15(attenuation, decay); in celt_decode_lost()
566 SHL32(EXTEND32(MULT16_16_Q15(attenuation, in celt_decode_lost()
/external/mesa3d/src/mesa/main/
Dffvertex_prog.c950 struct ureg attenuation = register_param3(p, STATE_LIGHT, i, in calculate_light_attenuation() local
966 emit_op2(p, OPCODE_POW, spot, 0, spot, swizzle1(attenuation, W)); in calculate_light_attenuation()
985 emit_op2(p, OPCODE_DP3, dist, 0, attenuation, dist); in calculate_light_attenuation()
/external/mesa3d/src/mesa/program/
Dprogram_lexer.l262 {dot}attenuation { return ATTENUATION; }
/external/speex/libspeex/
Dnb_celp.c1014 const spx_word16_t attenuation[10] = {32767, 31483, 27923, 22861, 17278, 12055, 7764, 4616, 2533, 1… variable
1016 const spx_word16_t attenuation[10] = {1., 0.961, 0.852, 0.698, 0.527, 0.368, 0.237, 0.141, 0.077, 0… variable
1031 fact = attenuation[st->count_lost]; in nb_decode_lost()
/external/mesa3d/docs/
DVERSIONS1403 - fixed a number of point size attenuation/fade bugs
/external/icu/icu4j/main/shared/data/
DTransliterator_Han_Latin_Definition.txt5097 光纖衰減 < optical\-attenuation;
22463 光纖衰減 > optical\-attenuation;