Searched refs:attribState (Results 1 – 1 of 1) sorted by relevance
1472 GrGLAttribArrayState* attribState = in setupGeometry() local1491 attribState->set(this, in setupGeometry()1501 attribState->disableUnusedArrays(this, usedAttribArraysMask); in setupGeometry()2841 GrGLAttribArrayState* attribState; in bindArrayAndBuffersToDraw() local2851 attribState = fVBOVertexArray->bindWithIndexBuffer(gpu, ibuffer); in bindArrayAndBuffersToDraw()2862 attribState = &fDefaultVertexArrayAttribState; in bindArrayAndBuffersToDraw()2864 return attribState; in bindArrayAndBuffersToDraw()