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Searched refs:b2_4ac (Results 1 – 1 of 1) sorted by relevance

/external/pdfium/core/src/fpdfapi/fpdf_render/
Dfpdf_render_pattern.cpp178 FX_FLOAT b2_4ac = FXSYS_Mul(b, b) - 4 * FXSYS_Mul(a, c); in _DrawRadialShading() local
179 if (b2_4ac < 0) { in _DrawRadialShading()
182 FX_FLOAT root = FXSYS_sqrt(b2_4ac); in _DrawRadialShading()