Searched refs:bindTextures (Results 1 – 8 of 8) sorted by relevance
86 void GrGLProgram::bindTextures(const Proc* ip, const GrProcessor& processor) { in bindTextures() function in GrGLProgram109 this->bindTextures(fGeometryProcessor.get(), primProc); in setData()113 this->bindTextures(fXferProcessor.get(), xp); in setData()132 this->bindTextures(fFragmentProcessors->fProcs[e], processor); in setFragmentData()
125 void bindTextures(const Proc*, const GrProcessor&);
30 glBindTexturesFunc bindTextures; variable
29 gl->bindTextures = (glBindTexturesFunc) loader->get("glBindTextures");
30 gl->bindTextures = (glBindTexturesFunc) loader->get("glBindTextures");
204 gl->bindTextures(first, count, textures);
30 gl->bindTextures = glBindTextures;
179 m_gl.bindTextures(first, count, textures);