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Searched refs:blendColor (Results 1 – 25 of 44) sorted by relevance

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/external/deqp/modules/gles2/functional/
Des2fBlendTests.cpp75 Vec4 blendColor; member
90 , blendColor (blendColor_) in BlendParams()
225 …r = (" << paramSet.blendColor.x() << ", " << paramSet.blendColor.y() << ", " << paramSet.blendColo… in iterate()
231 …_CHECK_CALL(glBlendColor(paramSet.blendColor.x(), paramSet.blendColor.y(), paramSet.blendColor.z()… in iterate()
241 referenceState.blendColor = paramSet.blendColor; in iterate()
Des2fRandomFragmentOpTests.cpp125 dst.blendColor = tcu::clamp(src.blendColor, Vec4(0.0f), Vec4(1.0f)); in translateState()
195 …wrapper.glBlendColor(state.blendColor.x(), state.blendColor.y(), state.blendColor.z(), state.blend… in setGLState()
/external/deqp/modules/gles3/functional/
Des3fBlendTests.cpp92 Vec4 blendColor; member
107 , blendColor (blendColor_) in BlendParams()
278 …r = (" << paramSet.blendColor.x() << ", " << paramSet.blendColor.y() << ", " << paramSet.blendColo… in iterate()
284 …_CHECK_CALL(glBlendColor(paramSet.blendColor.x(), paramSet.blendColor.y(), paramSet.blendColor.z()… in iterate()
294 referenceState.blendColor = paramSet.blendColor; in iterate()
Des3fRandomFragmentOpTests.cpp125 dst.blendColor = tcu::clamp(src.blendColor, Vec4(0.0f), Vec4(1.0f)); in translateState()
195 …wrapper.glBlendColor(state.blendColor.x(), state.blendColor.y(), state.blendColor.z(), state.blend… in setGLState()
/external/deqp/framework/referencerenderer/
DrrFragmentOperations.cpp304 void FragmentProcessor::executeBlendFactorComputeRGB (const Vec4& blendColor, const BlendState& ble… in executeBlendFactorComputeRGB() argument
335 …case BLENDFUNC_CONSTANT_COLOR: SAMPLE_REGISTER_BLEND_FACTOR(FACTOR_NAME, blendColor.swizzle(0,1… in executeBlendFactorComputeRGB()
336 …CONSTANT_COLOR: SAMPLE_REGISTER_BLEND_FACTOR(FACTOR_NAME, Vec3(1.0f) - blendColor.swizzle(0,1,2)) … in executeBlendFactorComputeRGB()
337 …case BLENDFUNC_CONSTANT_ALPHA: SAMPLE_REGISTER_BLEND_FACTOR(FACTOR_NAME, Vec3(blendColor.w())) … in executeBlendFactorComputeRGB()
338 …_CONSTANT_ALPHA: SAMPLE_REGISTER_BLEND_FACTOR(FACTOR_NAME, Vec3(1.0f - blendColor.w())) break; \ in executeBlendFactorComputeRGB()
355 void FragmentProcessor::executeBlendFactorComputeA (const Vec4& blendColor, const BlendState& blend… in executeBlendFactorComputeA() argument
386 …case BLENDFUNC_CONSTANT_COLOR: SAMPLE_REGISTER_BLEND_FACTOR(FACTOR_NAME, blendColor.w()) brea… in executeBlendFactorComputeA()
387 …ONE_MINUS_CONSTANT_COLOR: SAMPLE_REGISTER_BLEND_FACTOR(FACTOR_NAME, 1.0f - blendColor.w()) break; \ in executeBlendFactorComputeA()
388 …case BLENDFUNC_CONSTANT_ALPHA: SAMPLE_REGISTER_BLEND_FACTOR(FACTOR_NAME, blendColor.w()) brea… in executeBlendFactorComputeA()
389 …ONE_MINUS_CONSTANT_ALPHA: SAMPLE_REGISTER_BLEND_FACTOR(FACTOR_NAME, 1.0f - blendColor.w()) break; \ in executeBlendFactorComputeA()
[all …]
DrrRenderState.hpp245 tcu::Vec4 blendColor; //!< Components should be in range [0, 1]. member
277 , blendColor (0.0f) in FragmentOperationState()
DrrFragmentOperations.hpp140 void executeBlendFactorComputeRGB (const tcu::Vec4& blendColor, const BlendState& blendRGBState);
141 void executeBlendFactorComputeA (const tcu::Vec4& blendColor, const BlendState& blendAState);
/external/skia/gm/
Dpathopsinverse.cpp25 SkColor blendColor = blend(oneColor, twoColor); in onOnceBeforeDraw() local
29 makePaint(&fOpPaint[kIntersect_SkPathOp], blendColor); in onOnceBeforeDraw()
Dimagefiltersgraph.cpp164 SkAutoTUnref<SkImageFilter> blendColor(SkXfermodeImageFilter::Create(mode, colorMorph)); in onDraw() local
167 paint.setImageFilter(blendColor); in onDraw()
/external/deqp/modules/glshared/
DglsFragOpInteractionCase.cpp266 …ctx.blendColor(state.blendColor.x(), state.blendColor.y(), state.blendColor.z(), state.blendColor.… in setRenderState()
DglsInteractionTestUtil.hpp96 tcu::Vec4 blendColor; member
DglsInteractionTestUtil.cpp213 state.blendColor = getRandomColor(rnd); in computeRandomRenderState()
/external/deqp/framework/opengl/wrapper/
DglwInitES20Direct.inl13 gl->blendColor = &glBlendColor;
DglwInitES30Direct.inl20 gl->blendColor = &glBlendColor;
DglwInitES20.inl13 gl->blendColor = (glBlendColorFunc) loader->get("glBlendColor");
DglwInitES31Direct.inl24 gl->blendColor = &glBlendColor;
DglwFunctions.inl36 glBlendColorFunc blendColor; variable
DglwInitES30.inl20 gl->blendColor = (glBlendColorFunc) loader->get("glBlendColor");
/external/deqp/framework/opengl/
DgluES3PlusWrapperFuncs.inl24 dst->blendColor = src.blendColor;
DgluStateReset.cpp346 gl.blendColor (0.0f, 0.0f, 0.0f, 0.0f); in resetStateES()
938 gl.blendColor (0.0f, 0.0f, 0.0f, 0.0f); in resetStateGLCore()
/external/deqp/framework/opengl/simplereference/
DsglrGLContext.hpp142 virtual void blendColor (float red, float green, float blue, float alpha);
DsglrContextWrapper.cpp341 m_curCtx->blendColor(red, green, blue, alpha); in glBlendColor()
DsglrContext.hpp130 virtual void blendColor (float red, float green, float blue, float alpha) = DE_NULL;
/external/deqp/modules/gles2/performance/
Des2pStateChangeTests.cpp1516 gl.blendColor(0.25f, 0.25f, 0.25f, 0.25f); in init()
1518 gl.blendColor(0.75f, 0.75f, 0.75f, 0.75f); in init()
/external/deqp/modules/gles3/performance/
Des3pStateChangeTests.cpp1600 gl.blendColor(0.25f, 0.25f, 0.25f, 0.25f); in init()
1602 gl.blendColor(0.75f, 0.75f, 0.75f, 0.75f); in init()

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