/external/deqp/modules/glshared/ |
D | glsInteractionTestUtil.cpp | 194 …state.blendRGBState.equation = rnd.choose<deUint32>(DE_ARRAY_BEGIN(blendEquationsES2), DE_ARRAY_EN… in computeRandomRenderState() 195 …state.blendRGBState.srcFunc = rnd.choose<deUint32>(DE_ARRAY_BEGIN(blendFuncs), DE_ARRAY_END(blend… in computeRandomRenderState() 196 …state.blendRGBState.dstFunc = rnd.choose<deUint32>(DE_ARRAY_BEGIN(blendFuncsDstES2), DE_ARRAY_END… in computeRandomRenderState() 204 …state.blendRGBState.equation = rnd.choose<deUint32>(DE_ARRAY_BEGIN(blendEquations), DE_ARRAY_END(b… in computeRandomRenderState() 205 …state.blendRGBState.srcFunc = rnd.choose<deUint32>(DE_ARRAY_BEGIN(blendFuncs), DE_ARRAY_END(blend… in computeRandomRenderState() 206 …state.blendRGBState.dstFunc = rnd.choose<deUint32>(DE_ARRAY_BEGIN(blendFuncs), DE_ARRAY_END(blend… in computeRandomRenderState()
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D | glsInteractionTestUtil.hpp | 94 BlendState blendRGBState; member
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D | glsFragOpInteractionCase.cpp | 264 ctx.blendEquationSeparate(state.blendRGBState.equation, state.blendAState.equation); in setRenderState() 265 …ctx.blendFuncSeparate(state.blendRGBState.srcFunc, state.blendRGBState.dstFunc, state.blendAState.… in setRenderState()
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/external/deqp/modules/gles3/functional/ |
D | es3fRandomFragmentOpTests.cpp | 123 translateBlendState(src.blendRGBState, dst.blendRGBState); in translateState() 193 wrapper.glBlendEquationSeparate(state.blendRGBState.equation, state.blendAState.equation); in setGLState() 194 …wrapper.glBlendFuncSeparate(state.blendRGBState.srcFunc, state.blendRGBState.dstFunc, state.blendA… in setGLState()
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D | es3fBlendTests.cpp | 288 referenceState.blendRGBState.equation = sglr::rr_util::mapGLBlendEquation(paramSet.equationRGB); in iterate() 289 referenceState.blendRGBState.srcFunc = sglr::rr_util::mapGLBlendFunc(paramSet.srcFuncRGB); in iterate() 290 referenceState.blendRGBState.dstFunc = sglr::rr_util::mapGLBlendFunc(paramSet.dstFuncRGB); in iterate()
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/external/deqp/modules/gles2/functional/ |
D | es2fRandomFragmentOpTests.cpp | 123 translateBlendState(src.blendRGBState, dst.blendRGBState); in translateState() 193 wrapper.glBlendEquationSeparate(state.blendRGBState.equation, state.blendAState.equation); in setGLState() 194 …wrapper.glBlendFuncSeparate(state.blendRGBState.srcFunc, state.blendRGBState.dstFunc, state.blendA… in setGLState()
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D | es2fBlendTests.cpp | 235 referenceState.blendRGBState.equation = sglr::rr_util::mapGLBlendEquation(paramSet.equationRGB); in iterate() 236 referenceState.blendRGBState.srcFunc = sglr::rr_util::mapGLBlendFunc(paramSet.srcFuncRGB); in iterate() 237 referenceState.blendRGBState.dstFunc = sglr::rr_util::mapGLBlendFunc(paramSet.dstFuncRGB); in iterate()
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/external/deqp/framework/referencerenderer/ |
D | rrRenderState.hpp | 243 BlendState blendRGBState; member 275 , blendRGBState () in FragmentOperationState()
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D | rrFragmentOperations.hpp | 140 void executeBlendFactorComputeRGB (const tcu::Vec4& blendColor, const BlendState& blendRGBState); 142 void executeBlend (const BlendState& blendRGBState, const BlendState& blendAState);
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D | rrFragmentOperations.cpp | 304 …ntProcessor::executeBlendFactorComputeRGB (const Vec4& blendColor, const BlendState& blendRGBState) in executeBlendFactorComputeRGB() argument 323 switch (blendRGBState.FUNC_NAME) \ in executeBlendFactorComputeRGB() 406 void FragmentProcessor::executeBlend (const BlendState& blendRGBState, const BlendState& blendAStat… in executeBlend() argument 421 switch (blendRGBState.equation) in executeBlend() 861 executeBlendFactorComputeRGB(state.blendColor, state.blendRGBState); in render() 865 executeBlend(state.blendRGBState, state.blendAState); in render()
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/external/deqp/modules/egl/ |
D | teglRenderTests.cpp | 292 state.fragOps.blendRGBState.srcFunc = rr::BLENDFUNC_ONE; in toReferenceRenderState() 293 state.fragOps.blendRGBState.dstFunc = rr::BLENDFUNC_ONE; in toReferenceRenderState() 294 state.fragOps.blendRGBState.equation = rr::BLENDEQUATION_ADD; in toReferenceRenderState() 295 state.fragOps.blendAState = state.fragOps.blendRGBState; in toReferenceRenderState() 299 state.fragOps.blendRGBState.srcFunc = rr::BLENDFUNC_SRC_ALPHA; in toReferenceRenderState() 300 state.fragOps.blendRGBState.dstFunc = rr::BLENDFUNC_ONE_MINUS_SRC_ALPHA; in toReferenceRenderState() 301 state.fragOps.blendRGBState.equation = rr::BLENDEQUATION_ADD; in toReferenceRenderState() 302 state.fragOps.blendAState = state.fragOps.blendRGBState; in toReferenceRenderState()
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/external/deqp/modules/gles31/functional/ |
D | es31fDrawBuffersIndexedTests.cpp | 582 fragOps.blendRGBState.equation = equation; in setBlendState() 591 fragOps.blendRGBState.equation = mapGLBlendEquation(state.blendEq->get<SeparateBlendEq>().rgb); in setBlendState() 603 fragOps.blendRGBState.srcFunc = srcFunction; in setBlendState() 604 fragOps.blendRGBState.dstFunc = dstFunction; in setBlendState() 613 … fragOps.blendRGBState.srcFunc = mapGLBlendFunc(state.blendFunc->get<SeparateBlendFunc>().rgb.src); in setBlendState() 614 … fragOps.blendRGBState.dstFunc = mapGLBlendFunc(state.blendFunc->get<SeparateBlendFunc>().rgb.dst); in setBlendState()
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/external/deqp/framework/opengl/simplereference/ |
D | sglrReferenceContext.cpp | 4327 state.fragOps.blendRGBState.equation = sglr::rr_util::mapGLBlendEquation(m_blendModeRGB); in drawWithReference() 4328 state.fragOps.blendRGBState.srcFunc = sglr::rr_util::mapGLBlendFunc(m_blendFactorSrcRGB); in drawWithReference() 4329 state.fragOps.blendRGBState.dstFunc = sglr::rr_util::mapGLBlendFunc(m_blendFactorDstRGB); in drawWithReference()
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