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Searched refs:boneIndex (Results 1 – 7 of 7) sorted by relevance

/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/animations/
DArmatureHelper.java134 Integer boneIndex = this.getBoneIndex(skeleton, deformGroupName); in getGroupToBoneIndexMap() local
135 if (boneIndex != null) { in getGroupToBoneIndexMap()
136 result.put(Integer.valueOf(groupIndex), boneIndex); in getGroupToBoneIndexMap() local
191 int boneIndex = this.getBoneIndex(skeleton, name); in getTracks250() local
192 if (boneIndex >= 0) { in getTracks250()
204 tracks.add((BoneTrack) ipo.calculateTrack(boneIndex, 0, ipo.getLastFrame(), fps, false)); in getTracks250()
232 int boneIndex = this.getBoneIndex(skeleton, name); in getTracks249() local
233 if (boneIndex >= 0) { in getTracks249()
238 tracks.add((BoneTrack) ipo.calculateTrack(boneIndex, 0, ipo.getLastFrame(), fps, false)); in getTracks249()
DIpoHelper.java195 …public BoneTrack calculateTrack(int boneIndex, int startFrame, int stopFrame, int fps, boolean bon… in calculateTrack() argument
/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/modifiers/
DArmatureModifier.java293 …Integer boneIndex = groupToBoneIndexMap.get(((Number) deformWeight.getFieldValue("def_nr")).intVal… in getBoneWeightAndIndexBuffer() local
297 …0} has more than 4 weight on bone index {1}", new Object[] { meshStructure.getName(), boneIndex }); in getBoneWeightAndIndexBuffer()
302 if (boneIndex != null) { in getBoneWeightAndIndexBuffer()
306 boneIndex = Integer.valueOf(0); in getBoneWeightAndIndexBuffer()
311 indicesData.put(index * MAXIMUM_WEIGHTS_PER_VERTEX + weightIndex, boneIndex.byteValue()); in getBoneWeightAndIndexBuffer()
/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/constraints/
DConstraint.java103 int boneIndex = skeleton.getBoneIndex((Bone) owner); in getTrack() local
105 if (((BoneTrack) track).getTargetBoneIndex() == boneIndex) { in getTrack()
/external/jmonkeyengine/engine/src/core/com/jme3/animation/
DAnimChannel.java267 int boneIndex = control.getSkeleton().getBoneIndex(bone); in addBone() local
271 affectedBones.set(boneIndex); in addBone()
/external/jmonkeyengine/engine/src/bullet-common/com/jme3/bullet/control/ragdoll/
DRagdollUtils.java193 …private static List<Float> getPoints(Mesh mesh, int boneIndex, Vector3f initialScale, Vector3f off… in getPoints() argument
212 if (boneIndices.get(k) == boneIndex && boneWeight.get(k) >= weightThreshold) { in getPoints()
/external/jmonkeyengine/engine/src/ogre/com/jme3/scene/plugins/ogre/
DMeshLoader.java562 …private void pushBoneAssign(String vertIndex, String boneIndex, String weight) throws SAXException… in pushBoneAssign() argument
565 byte bone = (byte) parseInt(boneIndex); in pushBoneAssign()