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Searched refs:bufferID (Results 1 – 9 of 9) sorted by relevance

/external/skia/src/gpu/gl/
DGrGLVertexArray.cpp28 array->fVertexBufferID != buffer->bufferID() || in set()
42 array->fVertexBufferID = buffer->bufferID(); in set()
87 GrGLuint bufferID = buffer->bufferID(); in bindWithIndexBuffer() local
88 if (!fIndexBufferIDIsValid || bufferID != fIndexBufferID) { in bindWithIndexBuffer()
89 GR_GL_CALL(gpu->glInterface(), BindBuffer(GR_GL_ELEMENT_ARRAY_BUFFER, bufferID)); in bindWithIndexBuffer()
91 fIndexBufferID = bufferID; in bindWithIndexBuffer()
97 void GrGLVertexArray::notifyIndexBufferDelete(GrGLuint bufferID) { in notifyIndexBufferDelete() argument
98 if (fIndexBufferIDIsValid && bufferID == fIndexBufferID) { in notifyIndexBufferDelete()
DGrGLVertexBuffer.h24 GrGLuint bufferID() const { return fImpl.bufferID(); } in bufferID() function
DGrGLIndexBuffer.h24 GrGLuint bufferID() const { return fImpl.bufferID(); } in bufferID() function
DGrGLBufferImpl.h37 GrGLuint bufferID() const { return fDesc.fID; } in bufferID() function
DGrGLVertexArray.h152 void notifyIndexBufferDelete(GrGLuint bufferID);
DGrGLGpu.cpp2854 this->setIndexBufferIDOnDefaultVertexArray(gpu, ibuffer->bufferID()); in bindArrayAndBuffersToDraw()
/external/deqp/modules/gles2/functional/
Des2fShaderStateQueryTests.cpp1699 GLuint bufferID; in test() local
1700 glGenBuffers(1, &bufferID); in test()
1701 glBindBuffer(GL_ARRAY_BUFFER, bufferID); in test()
1707 verifyVertexAttrib(m_testCtx, *this, 0, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, bufferID); in test()
1709 glDeleteBuffers(1, &bufferID); in test()
/external/skia/src/gpu/gl/debug/
DGrGLCreateDebugInterface.cpp573 GrGLvoid GR_GL_FUNCTION_TYPE debugGLBindBuffer(GrGLenum target, GrGLuint bufferID) { in debugGLBindBuffer() argument
576 GrBufferObj *buffer = GR_FIND(bufferID, in debugGLBindBuffer()
/external/deqp/modules/gles3/functional/
Des3fShaderStateQueryTests.cpp2814 GLuint bufferID; in test() local
2815 glGenBuffers(1, &bufferID); in test()
2816 glBindBuffer(GL_ARRAY_BUFFER, bufferID); in test()
2822 verifyVertexAttrib(m_testCtx, *this, 0, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, bufferID); in test()
2824 glDeleteBuffers(1, &bufferID); in test()