Searched refs:bytes_per_row (Results 1 – 4 of 4) sorted by relevance
143 int bytes_per_row; in __glImageSize() local172 bytes_per_row = (width + 7) >> 3; in __glImageSize()179 bytes_per_row = __glBytesPerElement(type) * width; in __glImageSize()182 return bytes_per_row * height * depth * components; in __glImageSize()
137 GLint bytes_per_row; in _mesa_image_offset() local145 bytes_per_row = alignment in _mesa_image_offset()148 bytes_per_image = bytes_per_row * rows_per_image; in _mesa_image_offset()151 + (skiprows + row) * bytes_per_row in _mesa_image_offset()156 GLint bytes_per_pixel, bytes_per_row, remainder, bytes_per_image; in _mesa_image_offset() local164 bytes_per_row = pixels_per_row * bytes_per_pixel; in _mesa_image_offset()165 remainder = bytes_per_row % alignment; in _mesa_image_offset()167 bytes_per_row += (alignment - remainder); in _mesa_image_offset()169 ASSERT(bytes_per_row % alignment == 0); in _mesa_image_offset()171 bytes_per_image = bytes_per_row * rows_per_image; in _mesa_image_offset()[all …]
210 FT_UShort bytes_per_row; member