Searched refs:c1c2x (Results 1 – 1 of 1) sorted by relevance
676 float c1c2x = (c1x + c2x) * 0.5f; in RecursiveCubicBezierVertices() local679 float p1c1c2x = (p1c1x + c1c2x) * 0.5f; in RecursiveCubicBezierVertices()682 float p2c1c2x = (p2c2x + c1c2x) * 0.5f; in RecursiveCubicBezierVertices()