Searched refs:calculateLodDerivateParts (Results 1 – 2 of 2) sorted by relevance
205 static Vec4 calculateLodDerivateParts(const Mat3& transformation) in calculateLodDerivateParts() function361 m_lodDerivateParts.push_back(calculateLodDerivateParts(transformation)); in MultiTexShader()389 m_lodDerivateParts.push_back(calculateLodDerivateParts(planarTrans)); in MultiTexShader()444 m_lodDerivateParts[unitNdx] = calculateLodDerivateParts(m_transformations[unitNdx]); in makeSafeLods()
286 static tcu::Vector<tcu::Vec2, 3> calculateLodDerivateParts (const Mat4& transformation) in calculateLodDerivateParts() function467 m_lodDerivateParts.push_back(calculateLodDerivateParts(transformation)); in MultiTexShader()493 m_lodDerivateParts.push_back(calculateLodDerivateParts(planarTrans4x4)); in MultiTexShader()537 m_lodDerivateParts.push_back(calculateLodDerivateParts(transformation)); in MultiTexShader()600 m_lodDerivateParts[unitNdx] = calculateLodDerivateParts(m_transformations[unitNdx]); in makeSafeLods()