Searched refs:canHandleImageFilter (Results 1 – 7 of 7) sorted by relevance
34 bool canHandleImageFilter(const SkImageFilter* filter) override { in canHandleImageFilter() function35 return fDevice->canHandleImageFilter(filter); in canHandleImageFilter()
1223 if (filter && !dstDev->canHandleImageFilter(filter)) { in internalDrawDevice()1275 if (filter && !iter.fDevice->canHandleImageFilter(filter)) { in onDrawSprite()
86 virtual bool canHandleImageFilter(const SkImageFilter*) = 0;
267 virtual bool canHandleImageFilter(const SkImageFilter*) { return false; } in canHandleImageFilter() function
129 bool canHandleImageFilter(const SkImageFilter*) override;
1705 bool SkGpuDevice::canHandleImageFilter(const SkImageFilter* filter) { in canHandleImageFilter() function in SkGpuDevice1713 if (!this->SkGpuDevice::canHandleImageFilter(filter)) { in filterImage()
258 bool canHandleImageFilter(const SkImageFilter*) override { in canHandleImageFilter() function in SkDeferredDevice