Home
last modified time | relevance | path

Searched refs:canHandleImageFilter (Results 1 – 7 of 7) sorted by relevance

/external/skia/src/core/
DSkDeviceImageFilterProxy.h34 bool canHandleImageFilter(const SkImageFilter* filter) override { in canHandleImageFilter() function
35 return fDevice->canHandleImageFilter(filter); in canHandleImageFilter()
DSkCanvas.cpp1223 if (filter && !dstDev->canHandleImageFilter(filter)) { in internalDrawDevice()
1275 if (filter && !iter.fDevice->canHandleImageFilter(filter)) { in onDrawSprite()
/external/skia/include/core/
DSkImageFilter.h86 virtual bool canHandleImageFilter(const SkImageFilter*) = 0;
DSkDevice.h267 virtual bool canHandleImageFilter(const SkImageFilter*) { return false; } in canHandleImageFilter() function
/external/skia/src/gpu/
DSkGpuDevice.h129 bool canHandleImageFilter(const SkImageFilter*) override;
DSkGpuDevice.cpp1705 bool SkGpuDevice::canHandleImageFilter(const SkImageFilter* filter) { in canHandleImageFilter() function in SkGpuDevice
1713 if (!this->SkGpuDevice::canHandleImageFilter(filter)) { in filterImage()
/external/skia/src/utils/
DSkDeferredCanvas.cpp258 bool canHandleImageFilter(const SkImageFilter*) override { in canHandleImageFilter() function in SkDeferredDevice