Searched refs:check_alloc_error (Results 1 – 1 of 1) sorted by relevance
567 static inline GrGLenum check_alloc_error(const GrSurfaceDesc& desc, in check_alloc_error() function706 GrGLenum error = check_alloc_error(desc, this->glInterface()); in uploadTexData()794 GrGLenum error = check_alloc_error(desc, this->glInterface()); in uploadCompressedTexData()1173 created = (GR_GL_NO_ERROR == check_alloc_error(rt->desc(), this->glInterface())); in createStencilAttachmentForRenderTarget()