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/external/deqp/modules/glshared/
DglsInteractionTestUtil.cpp47 float r = rnd.choose<float>(DE_ARRAY_BEGIN(components), DE_ARRAY_END(components)); in getRandomColor()
48 float g = rnd.choose<float>(DE_ARRAY_BEGIN(components), DE_ARRAY_END(components)); in getRandomColor()
49 float b = rnd.choose<float>(DE_ARRAY_BEGIN(components), DE_ARRAY_END(components)); in getRandomColor()
50 float a = rnd.choose<float>(DE_ARRAY_BEGIN(components), DE_ARRAY_END(components)); in getRandomColor()
174 …state.stencil[ndx].function = rnd.choose<deUint32>(DE_ARRAY_BEGIN(compareFuncs), DE_ARRAY_END(co… in computeRandomRenderState()
177 …state.stencil[ndx].stencilFailOp = rnd.choose<deUint32>(DE_ARRAY_BEGIN(stencilOps), DE_ARRAY_END(s… in computeRandomRenderState()
178 …state.stencil[ndx].depthFailOp = rnd.choose<deUint32>(DE_ARRAY_BEGIN(stencilOps), DE_ARRAY_END(st… in computeRandomRenderState()
179 …state.stencil[ndx].depthPassOp = rnd.choose<deUint32>(DE_ARRAY_BEGIN(stencilOps), DE_ARRAY_END(st… in computeRandomRenderState()
186 …state.depthFunc = rnd.choose<deUint32>(DE_ARRAY_BEGIN(compareFuncs), DE_ARRAY_END(compareFuncs)); in computeRandomRenderState()
194 …state.blendRGBState.equation = rnd.choose<deUint32>(DE_ARRAY_BEGIN(blendEquationsES2), DE_ARRAY_EN… in computeRandomRenderState()
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DglsRandomUniformBlockCase.cpp107 layoutFlags |= rnd.choose<deUint32>(layoutFlagCandidates.begin(), layoutFlagCandidates.end()); in generateBlock()
112 …layoutFlags |= rnd.choose<deUint32>(&matrixCandidates[0], &matrixCandidates[DE_LENGTH_OF_ARRAY(mat… in generateBlock()
233 glu::DataType type = rnd.choose<glu::DataType>(typeCandidates.begin(), typeCandidates.end()); in generateType()
240 …flags |= rnd.choose<deUint32>(&precisionCandidates[0], &precisionCandidates[DE_LENGTH_OF_ARRAY(pre… in generateType()
/external/deqp/framework/delibs/decpp/
DdeRandom.hpp58 void choose (InputIter first, InputIter last, OutputIter result, int numItems);
61 T choose (InputIter first, InputIter last);
103 void Random::choose (InputIter first, InputIter last, OutputIter result, int numItems) in choose() function in de::Random
126 T Random::choose (InputIter first, InputIter last) in choose() function in de::Random
130 choose(first, last, &val, 1); in choose()
DdeRandom.cpp130 rnd.choose(DE_ARRAY_BEGIN(items), DE_ARRAY_END(items), &itemsDst[0], numItemsPicked); in Random_selfTest()
144 DE_TEST_ASSERT(expected[i] == rnd.choose<int>(DE_ARRAY_BEGIN(items), DE_ARRAY_END(items))); in Random_selfTest()
/external/llvm/test/MC/ARM/
Dthumb2-narrow-dp.ll16 ANDS r2, r2, r1 // Should choose narrow
17 ANDS r2, r1, r2 // Should choose narrow - commutative
47 ANDEQ r3, r3, r1 // Should choose narrow
49 ANDEQ r3, r1, r3 // Should choose narrow - commutative
103 EORS r5, r5, r1 // Should choose narrow
104 EORS r5, r1, r5 // Should choose narrow - commutative
134 EOREQ r0, r0, r1 // Should choose narrow
136 EOREQ r2, r1, r2 // Should choose narrow - commutative
190 LSLS r2, r2, r1 // Should choose narrow
191 LSLS r2, r1, r2 // Should choose wide - not commutative
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/external/llvm/test/Analysis/BlockFrequencyInfo/
Dloop_with_branch.ll19 %choose = call i2 @foo1(i32 %i)
20 switch i2 %choose, label %exit [ i2 0, label %left
/external/llvm/test/CodeGen/Mips/
Dcmov.ll248 ; FIXME: We can do better than this by using selccz to choose between +0 and +2
261 ; FIXME: We can do better than this by using selccz to choose between +0 and +2
285 ; FIXME: We can do better than this by using selccz to choose between -0 and -2
300 ; FIXME: We can do better than this by using selccz to choose between -0 and -2
322 ; FIXME: We can do better than this by using selccz to choose between +0 and +2
335 ; FIXME: We can do better than this by using selccz to choose between +0 and +2
361 ; FIXME: We can do better than this by using selccz to choose between -0 and -2
378 ; FIXME: We can do better than this by using selccz to choose between -0 and -2
471 ; FIXME: We can do better than this by using selccz to choose between -0 and -2
528 ; FIXME: We can do better than this by using selccz to choose between -0 and -2
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Dno-odd-spreg-msa.ll16 ; allocator will choose $f12/$w12 for the vector and $f13 for the float to
50 ; allocator will choose $f12/$w12 for the vector and $f13 for the float to
82 ; allocator will choose $f13/$w13 for the vector since that saves on moves.
110 ; allocator will choose $f13/$w13 for the vector since that saves on moves.
/external/protobuf/vsprojects/
Dreadme.txt11 3) From the Build menu, choose "Build Solution". Wait for compiling to finish.
41 2a) Right-click the project and choose "properties".
42 2b) From the side bar, choose "General", under "Configuration Properties".
44 2d) From the side bar, choose "Preprocessor", under "C/C++".
73 3) Right-click on the "tests" project and choose "properties". Navigate the
/external/llvm/test/CodeGen/ARM/
Dtail-opts.ll12 declare i8* @choose(i8*, i8*)
36 %c = call i8* @choose(i8* blockaddress(@tail_duplicate_me, %return),
/external/e2fsprogs/lib/et/test_cases/
Dcontinuation.et5 therefore may be easily guessed. Please choose another password.\n\
/external/deqp/modules/gles3/stress/
Des3sLongShaderTests.cpp249 m_rnd.choose(m_varNames.begin(), m_varNames.end(), inNames.begin(), (int)numVars); in generateSource()
269 return m_rnd.choose<std::string>(m_varNames.begin(), m_varNames.end()); in getRandomVariableName()
288 const std::string op = std::string("") + m_rnd.choose<char>(operators.begin(), operators.end()); in makeExpression()
/external/jsoncpp/
DLICENSE14 software may choose to accept it either as 1) Public Domain, 2) under the
16 Public Domain/MIT License conditions described here, as they choose.
DNOTICE14 software may choose to accept it either as 1) Public Domain, 2) under the
16 Public Domain/MIT License conditions described here, as they choose.
/external/jsoncpp/chromium-overrides/
DLICENSE14 software may choose to accept it either as 1) Public Domain, 2) under the
16 Public Domain/MIT License conditions described here, as they choose.
/external/llvm/test/CodeGen/PowerPC/
Dasm-dialect.ll6 ; This test verifies that we choose "assembler variant 1" (which GCC
/external/fonttools/Windows/
Dfonttools-win-setup.txt10 choose Send To and then TTX.
/external/deqp/modules/egl/
DteglMemoryStressTests.cpp159 ObjectType type = m_rnd.choose<ObjectType>(types.begin(), types.end()); in allocateUntilFailure()
218 EGLContext context = m_rnd.choose<EGLContext>(m_contexts.begin(), m_contexts.end()); in allocatePBuffer()
282 EGLSurface surface = m_rnd.choose<EGLSurface>(m_pbuffers.begin(), m_pbuffers.end()); in allocateContext()
/external/skia/gyp/
Dskia_lib.gyp47 # instead of the one packaged with the apk. We simply choose a different name to fix
/external/libpng/contrib/pngminim/encoder/
Dpngusr.dfa21 # You must choose fixed or floating point arithmetic:
/external/libpng/contrib/pngminim/decoder/
Dpngusr.dfa19 # You must choose fixed or floating point arithmetic:
/external/google-breakpad/src/third_party/libdisasm/
DTODO26 * use OP_SIZE to choose reg sizes!
/external/llvm/test/CodeGen/X86/
Dx86-mixed-alignment-dagcombine.ll3 ; DAGCombine may choose to rewrite 2 loads feeding a select as a select of
/external/libpng/contrib/pngminim/preader/
Dpngusr.dfa17 # You may choose fixed or floating point APIs:
/external/deqp/modules/gles31/functional/
Des31fAdvancedBlendTests.cpp372 const float a = rnd->choose<float>(DE_ARRAY_BEGIN(alphaValues), DE_ARRAY_END(alphaValues)); in randomColor()
373 const float r = a * rnd->choose<float>(DE_ARRAY_BEGIN(rgbValues), DE_ARRAY_END(rgbValues)); in randomColor()
374 const float g = a * rnd->choose<float>(DE_ARRAY_BEGIN(rgbValues), DE_ARRAY_END(rgbValues)); in randomColor()
375 const float b = a * rnd->choose<float>(DE_ARRAY_BEGIN(rgbValues), DE_ARRAY_END(rgbValues)); in randomColor()

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