Searched refs:chunks_sorted_ (Results 1 – 1 of 1) sorted by relevance
1048 chunks_sorted_ = false; in Allocate()1082 chunks_sorted_ = false; in Deallocate()1150 if (!chunks_sorted_) { in GetBlockBeginFastLocked()1155 chunks_sorted_ = true; in GetBlockBeginFastLocked()1246 bool chunks_sorted_; variable