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Searched refs:color1 (Results 1 – 13 of 13) sorted by relevance

/external/skia/src/core/
DSkBitmapProcState_filter.h85 SkPMColor color1, in Filter_32_opaque() argument
96 lo += (color1 & mask) * scale; in Filter_32_opaque()
97 hi += ((color1 >> 8) & mask) * scale; in Filter_32_opaque()
105 SkPMColor color1, in Filter_32_alpha() argument
118 lo += (color1 & mask) * scale; in Filter_32_alpha()
119 hi += ((color1 >> 8) & mask) * scale; in Filter_32_alpha()
/external/deqp/modules/glshared/
DglsFragmentOpUtil.cpp190 DE_STATIC_ASSERT(sizeof(quad.color1) == sizeof(float)*4*4); in render()
198 vertexArrays.push_back(glu::va::Float(m_color1Loc, 4, 4, 0, (const float*)&quad.color1[0])); in render()
254 tcu::Vec4 color1 = triQuadInterpolate(quad.color1, xRatio, yRatio); in render() local
267 …= rr::Fragment(tcu::IVec2(x, y), rr::GenericVec4(color), rr::GenericVec4(color1), 1u /* coverage m… in render()
DglsTextureBufferCase.cpp240 const tcu::Vec4 color1 = vtxColor1; in shadeFragments() local
245 …utput(context, packetNdx, 1, 0, tcu::Vec4(color1.x() * color1.w(), color1.y() * color1.w(), color1 in shadeFragments()
285 const tcu::Vec4 color1 = 0.5f * (vtxColor1 + texColor1); in shadeFragments() local
290 …utput(context, packetNdx, 1, 0, tcu::Vec4(color1.x() * color1.w(), color1.y() * color1.w(), color1 in shadeFragments()
DglsFragmentOpUtil.hpp53 tcu::Vec4 color1[4]; member
93 tcu::Vec4 color1[4]; member
/external/pdfium/fpdfsdk/src/javascript/
Dcolor.cpp240 CPWL_Color color1; in equal() local
243 ConvertArrayToPWLColor(array1, color1); in equal()
246 color1.ConvertColorType(color2.nColorType); in equal()
248 vRet = color1 == color2; in equal()
/external/pdfium/core/include/fpdfdoc/
Dfpdf_ap.h38 …CPVT_Color(FX_INT32 type = 0, FX_FLOAT color1 = 0.0f, FX_FLOAT color2 = 0.0f, FX_FLOAT color3 = 0.…
39 : nColorType(type), fColor1(color1), fColor2(color2), fColor3(color3), fColor4(color4) in nColorType()
/external/skia/tools/
Dsk_tool_utils.h52 SkColor color1,
/external/skia/samplecode/
DSampleVertices.cpp32 SkPMColor color1 = SkPreMultiplyARGB(0x40, 0xff, 0x00, 0xff); in make_shader0() local
38 pixels[1] = pixels[3] = color1; in make_shader0()
/external/skia/gm/
Dimagefiltersgraph.cpp214 … SkAutoTUnref<SkImageFilter> color1(SkColorFilterImageFilter::Create(cf1, NULL, &outerRect)); in onDraw() local
215 … SkAutoTUnref<SkImageFilter> color2(SkColorFilterImageFilter::Create(cf2, color1, &innerRect)); in onDraw()
/external/kernel-headers/original/uapi/linux/dvb/
Dvideo.h169 __u8 color1; /* 7- 4 Pattern pixel color */ member
/external/clang/test/CodeGenCXX/
Dmangle-ms.cpp196 RGB color1; variable
/external/pdfium/fpdfsdk/include/pdfwindow/
DPWL_Wnd.h120 …CPWL_Color(FX_INT32 type = COLORTYPE_TRANSPARENT, FX_FLOAT color1 = 0.0f, FX_FLOAT color2 = 0.0f, …
121 : nColorType(type), fColor1(color1), fColor2(color2), fColor3(color3), fColor4(color4) in nColorType()
/external/deqp/modules/gles31/functional/
Des31fPrimitiveBoundingBoxTests.cpp3500 tcu::Vec4 color1; member
3609 …m_layers[layerNdx].color1 = (layerNdx == 0) ? (tcu::Vec4(0.0f, 1.0f, 0.0f, 1.0f)) : (tcu::Vec4(0.0… in init()
3666 gl.uniform4fv(color1Location, 1, m_layers[layerNdx].color1.getPtr()); in iterate()
3846 const tcu::Vec4 color1 (0.0f, 0.0f, 0.0f, 0.0f); // mix weights in generateAttributeData() local
3862 const tcu::Vec4& cellColor = ((cellX+cellY)%2 == 0) ? (color1) : (color2); in generateAttributeData()