/external/skia/src/core/ |
D | SkBitmapProcState_filter.h | 85 SkPMColor color1, in Filter_32_opaque() argument 96 lo += (color1 & mask) * scale; in Filter_32_opaque() 97 hi += ((color1 >> 8) & mask) * scale; in Filter_32_opaque() 105 SkPMColor color1, in Filter_32_alpha() argument 118 lo += (color1 & mask) * scale; in Filter_32_alpha() 119 hi += ((color1 >> 8) & mask) * scale; in Filter_32_alpha()
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/external/deqp/modules/glshared/ |
D | glsFragmentOpUtil.cpp | 190 DE_STATIC_ASSERT(sizeof(quad.color1) == sizeof(float)*4*4); in render() 198 vertexArrays.push_back(glu::va::Float(m_color1Loc, 4, 4, 0, (const float*)&quad.color1[0])); in render() 254 tcu::Vec4 color1 = triQuadInterpolate(quad.color1, xRatio, yRatio); in render() local 267 …= rr::Fragment(tcu::IVec2(x, y), rr::GenericVec4(color), rr::GenericVec4(color1), 1u /* coverage m… in render()
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D | glsTextureBufferCase.cpp | 240 const tcu::Vec4 color1 = vtxColor1; in shadeFragments() local 245 …utput(context, packetNdx, 1, 0, tcu::Vec4(color1.x() * color1.w(), color1.y() * color1.w(), color1… in shadeFragments() 285 const tcu::Vec4 color1 = 0.5f * (vtxColor1 + texColor1); in shadeFragments() local 290 …utput(context, packetNdx, 1, 0, tcu::Vec4(color1.x() * color1.w(), color1.y() * color1.w(), color1… in shadeFragments()
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D | glsFragmentOpUtil.hpp | 53 tcu::Vec4 color1[4]; member 93 tcu::Vec4 color1[4]; member
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/external/pdfium/fpdfsdk/src/javascript/ |
D | color.cpp | 240 CPWL_Color color1; in equal() local 243 ConvertArrayToPWLColor(array1, color1); in equal() 246 color1.ConvertColorType(color2.nColorType); in equal() 248 vRet = color1 == color2; in equal()
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/external/pdfium/core/include/fpdfdoc/ |
D | fpdf_ap.h | 38 …CPVT_Color(FX_INT32 type = 0, FX_FLOAT color1 = 0.0f, FX_FLOAT color2 = 0.0f, FX_FLOAT color3 = 0.… 39 : nColorType(type), fColor1(color1), fColor2(color2), fColor3(color3), fColor4(color4) in nColorType()
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/external/skia/tools/ |
D | sk_tool_utils.h | 52 SkColor color1,
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/external/skia/samplecode/ |
D | SampleVertices.cpp | 32 SkPMColor color1 = SkPreMultiplyARGB(0x40, 0xff, 0x00, 0xff); in make_shader0() local 38 pixels[1] = pixels[3] = color1; in make_shader0()
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/external/skia/gm/ |
D | imagefiltersgraph.cpp | 214 … SkAutoTUnref<SkImageFilter> color1(SkColorFilterImageFilter::Create(cf1, NULL, &outerRect)); in onDraw() local 215 … SkAutoTUnref<SkImageFilter> color2(SkColorFilterImageFilter::Create(cf2, color1, &innerRect)); in onDraw()
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/external/kernel-headers/original/uapi/linux/dvb/ |
D | video.h | 169 __u8 color1; /* 7- 4 Pattern pixel color */ member
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/external/clang/test/CodeGenCXX/ |
D | mangle-ms.cpp | 196 RGB color1; variable
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/external/pdfium/fpdfsdk/include/pdfwindow/ |
D | PWL_Wnd.h | 120 …CPWL_Color(FX_INT32 type = COLORTYPE_TRANSPARENT, FX_FLOAT color1 = 0.0f, FX_FLOAT color2 = 0.0f, … 121 : nColorType(type), fColor1(color1), fColor2(color2), fColor3(color3), fColor4(color4) in nColorType()
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/external/deqp/modules/gles31/functional/ |
D | es31fPrimitiveBoundingBoxTests.cpp | 3500 tcu::Vec4 color1; member 3609 …m_layers[layerNdx].color1 = (layerNdx == 0) ? (tcu::Vec4(0.0f, 1.0f, 0.0f, 1.0f)) : (tcu::Vec4(0.0… in init() 3666 gl.uniform4fv(color1Location, 1, m_layers[layerNdx].color1.getPtr()); in iterate() 3846 const tcu::Vec4 color1 (0.0f, 0.0f, 0.0f, 0.0f); // mix weights in generateAttributeData() local 3862 const tcu::Vec4& cellColor = ((cellX+cellY)%2 == 0) ? (color1) : (color2); in generateAttributeData()
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